/external/deqp/modules/gles2/functional/ |
D | es2fNegativeVertexArrayApiTests.cpp | 145 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 172 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 198 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 232 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 265 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 297 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init()
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D | es2fNegativeBufferApiTests.cpp | 182 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 242 glCheckFramebufferStatus(-1); in init() 244 glCheckFramebufferStatus(GL_RENDERBUFFER); in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeVertexArrayApiTests.cpp | 281 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 308 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 334 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 372 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 439 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 475 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 539 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 570 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 600 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 642 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() [all …]
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D | es3fNegativeBufferApiTests.cpp | 192 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 249 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 256 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 263 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 283 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 415 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 459 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 500 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 651 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() 816 glCheckFramebufferStatus(GL_FRAMEBUFFER); in init() [all …]
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D | es3fFboTestCase.cpp | 139 deUint32 status = glCheckFramebufferStatus(target); in checkFramebufferStatus()
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D | es3fRasterizerDiscardTests.cpp | 188 deUint32 fboStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER); in setupFramebufferObject()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeVertexArrayApiTests.cpp | 284 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in draw_arrays() 312 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in draw_arrays_invalid_program() 339 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in draw_arrays_incomplete_primitive() 378 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in draw_elements() 446 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in draw_elements_invalid_program() 483 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in draw_elements_incomplete_primitive() 548 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in draw_arrays_instanced() 580 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in draw_arrays_instanced_invalid_program() 611 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in draw_arrays_instanced_incomplete_primitive() 654 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in draw_elements_instanced() [all …]
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D | es31fNegativeBufferApiTests.cpp | 190 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in read_pixels() 249 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in read_pixels_fbo_format_mismatch() 256 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in read_pixels_fbo_format_mismatch() 263 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in read_pixels_fbo_format_mismatch() 283 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in read_pixels_fbo_format_mismatch() 417 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in clear_bufferiv() 462 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in clear_bufferuiv() 504 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in clear_bufferfv() 658 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in draw_buffers() 826 ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); in read_buffer() [all …]
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D | es31fFboTestCase.cpp | 143 deUint32 status = glCheckFramebufferStatus(target); in checkFramebufferStatus()
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.fbo.completeness.txt | 30 + glCheckFramebufferStatus return value check 47 glCheckFramebufferStatus on it. The returned value is compared against a set 89 zero-sized renderbuffer attachment. The glCheckFramebufferStatus call is 94 attachments with different sizes. The glCheckFramebufferStatus call is
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/external/deqp/doc/testspecs/GLES2/ |
D | functional.fbo.completeness.txt | 29 + glCheckFramebufferStatus return value check 46 glCheckFramebufferStatus on it. The returned value is compared against a set 126 zero-sized renderbuffer attachment. The glCheckFramebufferStatus call is 131 attachments with different sizes. The glCheckFramebufferStatus call is
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 20 { "glCheckFramebufferStatus", (deFunctionPtr)glCheckFramebufferStatus },
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D | egluStaticES30Library.inl | 28 { "glCheckFramebufferStatus", (deFunctionPtr)glCheckFramebufferStatus },
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/external/skia/src/gpu/gl/android/ |
D | GrGLCreateNativeInterface_android.cpp | 204 return (GrGLFuncPtr) glCheckFramebufferStatus; in android_get_gl_proc()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 20 gl->checkFramebufferStatus = &glCheckFramebufferStatus;
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D | glwInitES30Direct.inl | 28 gl->checkFramebufferStatus = &glCheckFramebufferStatus;
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D | glwInitES20.inl | 20 …ckFramebufferStatus = (glCheckFramebufferStatusFunc) loader->get("glCheckFramebufferStatus");
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D | glwInitES31Direct.inl | 32 gl->checkFramebufferStatus = &glCheckFramebufferStatus;
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D | glwInitES30.inl | 28 …ckFramebufferStatus = (glCheckFramebufferStatusFunc) loader->get("glCheckFramebufferStatus");
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/external/drm_hwcomposer/ |
D | glworker.cpp | 81 switch (glCheckFramebufferStatus(GL_FRAMEBUFFER)) { in GetGLFramebufferError() 779 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { in PrepareAndCacheFramebuffer()
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/external/skia/experimental/iOSSampleApp/ |
D | SkSampleUIView.mm | 351 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { 352 … NSLog(@"Failed to make complete framebuffer object %x", glCheckFramebufferStatus(GL_FRAMEBUFFER));
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 497 GLW_APICALL GLenum GLW_APIENTRY glCheckFramebufferStatus (GLenum target) in glCheckFramebufferStatus() function
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 204 deUint32 ContextWrapper::glCheckFramebufferStatus (deUint32 target) in glCheckFramebufferStatus() function in sglr::ContextWrapper
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D | sglrContextWrapper.hpp | 62 deUint32 glCheckFramebufferStatus (deUint32 target);
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/external/deqp/doc/ |
D | GLES2 Negative API Functions.txt | 94 o glCheckFramebufferStatus (GLenum target);
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