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Searched refs:glCheckFramebufferStatusEXT (Results 1 – 3 of 3) sorted by relevance

/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglRenderer.java1315 int status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); in checkFrameBufferError()
/external/mesa3d/include/GL/
Dgl_mangle.h152 #define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT) macro
Dglext.h11086 GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target);