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Searched refs:glCheckNamedFramebufferStatusEXT (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h154 #define glCheckNamedFramebufferStatusEXT MANGLE(CheckNamedFramebufferStatusEXT) macro
Dglext.h11716 GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target);