/external/deqp/framework/egl/ |
D | egluStaticES30Library.inl | 33 { "glClearBufferuiv", (deFunctionPtr)glClearBufferuiv },
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeBufferApiTests.cpp | 463 glClearBufferuiv(-1, 0, &data[0]); in init() 465 glClearBufferuiv(GL_FRAMEBUFFER, 0, &data[0]); in init() 472 glClearBufferuiv(GL_COLOR, maxDrawBuffers, &data[0]); in init() 477 glClearBufferuiv(GL_DEPTH, 1, &data[0]); in init() 479 glClearBufferuiv(GL_STENCIL, 1, &data[0]); in init() 481 glClearBufferuiv(GL_DEPTH_STENCIL, 1, &data[0]); in init()
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D | es3fPixelBufferObjectTests.cpp | 362 GLU_CHECK_CALL(glClearBufferuiv(GL_COLOR, 0, color)); in clearColor()
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D | es3fFboColorbufferTests.cpp | 150 glClearBufferuiv(GL_COLOR, 0, UVec4(0).getPtr()); in render() 182 glClearBufferuiv(GL_COLOR, 0, color.cast<deUint32>().getPtr()); in render()
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D | es3fReadPixelsTests.cpp | 301 GLU_CHECK_CALL(glClearBufferuiv(GL_COLOR, 0, color)); in clearColor()
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D | es3fFramebufferBlitTests.cpp | 835 glClearBufferuiv(GL_COLOR, 0, UVec4(0, 0, 0, 0).getPtr()); in render()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 466 ctx.glClearBufferuiv(-1, 0, &data[0]); in clear_bufferuiv() 468 ctx.glClearBufferuiv(GL_FRAMEBUFFER, 0, &data[0]); in clear_bufferuiv() 475 ctx.glClearBufferuiv(GL_COLOR, maxDrawBuffers, &data[0]); in clear_bufferuiv() 480 ctx.glClearBufferuiv(GL_DEPTH, 1, &data[0]); in clear_bufferuiv() 482 ctx.glClearBufferuiv(GL_STENCIL, 1, &data[0]); in clear_bufferuiv() 484 ctx.glClearBufferuiv(GL_DEPTH_STENCIL, 1, &data[0]); in clear_bufferuiv()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 33 gl->clearBufferuiv = &glClearBufferuiv;
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D | glwInitES31Direct.inl | 37 gl->clearBufferuiv = &glClearBufferuiv;
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D | glwInitES30.inl | 33 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
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D | glwInitGL30.inl | 34 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
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D | glwInitGL31.inl | 34 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
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D | glwInitES31.inl | 37 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
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D | glwInitGL32.inl | 34 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
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D | glwInitGL33.inl | 36 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
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D | glwInitGL40.inl | 42 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
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D | glwInitGL41.inl | 44 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
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D | glwInitGL42.inl | 45 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
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D | glwInitGL44.inl | 55 gl->clearBufferuiv = (glClearBufferuivFunc) loader->get("glClearBufferuiv");
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 279 void ContextWrapper::glClearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value) in glClearBufferuiv() function in sglr::ContextWrapper
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D | sglrContextWrapper.hpp | 251 void glClearBufferuiv (deUint32 buffer, int drawbuffer, const deUint32* value);
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D | sglrGLContext.cpp | 475 m_wrapper->glClearBufferuiv(buffer, drawbuffer, value); in clearBufferuiv()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 59 gl->clearBufferuiv = glClearBufferuiv;
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/external/deqp/modules/egl/ |
D | teglGetProcAddressTests.inl | 352 "glClearBufferuiv",
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/external/deqp/doc/ |
D | GLES3 Negative API Functions.txt | 186 o glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint* value);
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