Searched refs:glCreateShaderProgramv (Results 1 – 15 of 15) sorted by relevance
/external/deqp/framework/opengl/wrapper/ |
D | glwInitES31Direct.inl | 54 gl->createShaderProgramv = &glCreateShaderProgramv;
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D | glwInitES31.inl | 54 gl->createShaderProgramv = (glCreateShaderProgramvFunc) loader->get("glCreateShaderProgramv"…
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D | glwInitGL41.inl | 67 gl->createShaderProgramv = (glCreateShaderProgramvFunc) loader->get("glCreateShaderProgramv"…
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D | glwInitGL42.inl | 68 …eateShaderProgramv = (glCreateShaderProgramvFunc) loader->get("glCreateShaderProgramv");
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D | glwInitGL44.inl | 81 …eateShaderProgramv = (glCreateShaderProgramvFunc) loader->get("glCreateShaderProgramv");
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D | glwInitGL43.inl | 72 …eateShaderProgramv = (glCreateShaderProgramvFunc) loader->get("glCreateShaderProgramv");
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D | glwInitGL45.inl | 104 …eateShaderProgramv = (glCreateShaderProgramvFunc) loader->get("glCreateShaderProgramv");
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D | glwApi.inl | 105 #define glCreateShaderProgramv glwCreateShaderProgramv macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 105 gl->createShaderProgramv = glCreateShaderProgramv;
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D | tcuNullRenderContextFuncs.inl | 897 GLW_APICALL GLuint GLW_APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *c… function
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/external/deqp/modules/gles31/functional/ |
D | es31fSeparateShaderTests.cpp | 1123 const GLuint programName = glCreateShaderProgramv(glType, 1, &srcStr); in createSingleShaderProgram()
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 330 #define glCreateShaderProgramv MANGLE(CreateShaderProgramv) macro
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D | glext.h | 8228 GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* const *stri…
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 105 glw::GLuint glCreateShaderProgramv (glw::GLenum type, glw::GLsizei count, const glw::GLcha…
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D | gluCallLogWrapper.inl | 715 glw::GLuint CallLogWrapper::glCreateShaderProgramv (glw::GLenum type, glw::GLsizei count, const glw… function in CallLogWrapper 718 …m_log << TestLog::Message << "glCreateShaderProgramv(" << toHex(type) << ", " << count << ", " << …
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