Searched refs:glDrawArraysIndirect (Results 1 – 17 of 17) sorted by relevance
77 gl->drawArraysIndirect = &glDrawArraysIndirect;
77 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
84 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
92 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
93 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
111 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
102 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
138 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
139 #define glDrawArraysIndirect glwDrawArraysIndirect macro
290 gl.glDrawArraysIndirect(GL_TRIANGLES, DE_NULL); in iterate()
139 gl->drawArraysIndirect = glDrawArraysIndirect;
1134 GLW_APICALL void GLW_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect) function
827 m_wrapper->glDrawArraysIndirect(mode, indirect); in drawArraysIndirect()
399 #define glDrawArraysIndirect MANGLE(DrawArraysIndirect) macro
8072 GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect);
139 void glDrawArraysIndirect (glw::GLenum mode, const void *indirect);
956 void CallLogWrapper::glDrawArraysIndirect (glw::GLenum mode, const void *indirect) function in CallLogWrapper959 …m_log << TestLog::Message << "glDrawArraysIndirect(" << getPrimitiveTypeStr(mode) << ", " << indir…