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Searched refs:glFramebufferTexture3D (Results 1 – 17 of 17) sorted by relevance

/external/deqp/framework/opengl/wrapper/
DglwInitGL30.inl87 gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D"…
DglwInitGL31.inl90 gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D"…
DglwInitGL32.inl97 gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D"…
DglwInitGL33.inl100 gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D"…
DglwInitGL40.inl112 gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D"…
DglwInitGL41.inl120 gl->framebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D"…
DglwInitGL42.inl126 …amebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D");
DglwInitGL44.inl145 …amebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D");
DglwInitGL43.inl136 …amebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D");
DglwInitGL45.inl174 …amebufferTexture3D = (glFramebufferTexture3DFunc) loader->get("glFramebufferTexture3D");
DglwApi.inl177 #define glFramebufferTexture3D glwFramebufferTexture3D macro
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl177 gl->framebufferTexture3D = glFramebufferTexture3D;
DtcuNullRenderContextFuncs.inl1442 GLW_APICALL void GLW_APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum text… function
/external/mesa3d/include/GL/
Dgl_mangle.h535 #define glFramebufferTexture3D MANGLE(FramebufferTexture3D) macro
Dglext.h7647 GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLu…
/external/deqp/framework/opengl/
DgluCallLogWrapperApi.inl177 void glFramebufferTexture3D (glw::GLenum target, glw::GLenum attachment, glw::GLenum text…
DgluCallLogWrapper.inl1225 void CallLogWrapper::glFramebufferTexture3D (glw::GLenum target, glw::GLenum attachment, glw::GLenu… function in CallLogWrapper
1228 …m_log << TestLog::Message << "glFramebufferTexture3D(" << toHex(target) << ", " << toHex(attachmen…