Searched refs:glGetActiveSubroutineUniformName (Results 1 – 13 of 13) sorted by relevance
194 gl->getActiveSubroutineUniformName = glGetActiveSubroutineUniformName;
1513 GLW_APICALL void GLW_APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, … function
126 …ormName = (glGetActiveSubroutineUniformNameFunc) loader->get("glGetActiveSubroutineUniformName");
135 …ormName = (glGetActiveSubroutineUniformNameFunc) loader->get("glGetActiveSubroutineUniformName");
142 …ame = (glGetActiveSubroutineUniformNameFunc) loader->get("glGetActiveSubroutineUniformName");
161 …ame = (glGetActiveSubroutineUniformNameFunc) loader->get("glGetActiveSubroutineUniformName");
152 …ame = (glGetActiveSubroutineUniformNameFunc) loader->get("glGetActiveSubroutineUniformName");
191 …ame = (glGetActiveSubroutineUniformNameFunc) loader->get("glGetActiveSubroutineUniformName");
194 #define glGetActiveSubroutineUniformName glwGetActiveSubroutineUniformName macro
585 #define glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName) macro
8131 GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint ind…
194 void glGetActiveSubroutineUniformName (glw::GLuint program, glw::GLenum shadertype, glw::GLu…
1360 void CallLogWrapper::glGetActiveSubroutineUniformName (glw::GLuint program, glw::GLenum shadertype,… function in CallLogWrapper1363 …m_log << TestLog::Message << "glGetActiveSubroutineUniformName(" << program << ", " << toHex(shade…