Searched refs:glGetActiveUniformName (Results 1 – 16 of 16) sorted by relevance
/external/deqp/framework/opengl/wrapper/ |
D | glwInitGL31.inl | 104 gl->getActiveUniformName = (glGetActiveUniformNameFunc) loader->get("glGetActiveUniformName"…
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D | glwInitGL32.inl | 111 gl->getActiveUniformName = (glGetActiveUniformNameFunc) loader->get("glGetActiveUniformName"…
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D | glwInitGL33.inl | 115 gl->getActiveUniformName = (glGetActiveUniformNameFunc) loader->get("glGetActiveUniformName"…
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D | glwInitGL40.inl | 131 gl->getActiveUniformName = (glGetActiveUniformNameFunc) loader->get("glGetActiveUniformName"…
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D | glwInitGL41.inl | 140 gl->getActiveUniformName = (glGetActiveUniformNameFunc) loader->get("glGetActiveUniformName"…
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D | glwInitGL42.inl | 147 …tActiveUniformName = (glGetActiveUniformNameFunc) loader->get("glGetActiveUniformName");
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D | glwInitGL44.inl | 166 …tActiveUniformName = (glGetActiveUniformNameFunc) loader->get("glGetActiveUniformName");
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D | glwInitGL43.inl | 157 …tActiveUniformName = (glGetActiveUniformNameFunc) loader->get("glGetActiveUniformName");
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D | glwInitGL45.inl | 196 …tActiveUniformName = (glGetActiveUniformNameFunc) loader->get("glGetActiveUniformName");
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D | glwApi.inl | 199 #define glGetActiveUniformName glwGetActiveUniformName macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 199 gl->getActiveUniformName = glGetActiveUniformName;
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D | tcuNullRenderContextFuncs.inl | 1565 GLW_APICALL void GLW_APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei … function
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 590 #define glGetActiveUniformName MANGLE(GetActiveUniformName) macro
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D | glext.h | 7752 GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, G…
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 199 void glGetActiveUniformName (glw::GLuint program, glw::GLuint uniformIndex, glw::GLsizei …
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D | gluCallLogWrapper.inl | 1402 void CallLogWrapper::glGetActiveUniformName (glw::GLuint program, glw::GLuint uniformIndex, glw::GL… function in CallLogWrapper 1405 …m_log << TestLog::Message << "glGetActiveUniformName(" << program << ", " << uniformIndex << ", " …
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