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Searched refs:glGetBooleanv (Results 1 – 25 of 51) sorted by relevance

123

/external/deqp/framework/egl/
DegluStaticES20Library.inl64 { "glGetBooleanv", (deFunctionPtr)glGetBooleanv },
DegluStaticES30Library.inl102 { "glGetBooleanv", (deFunctionPtr)glGetBooleanv },
/external/deqp/modules/gles2/functional/
Des2fBooleanStateQueryTests.cpp145 glGetBooleanv(name, &state); in verifyBoolean()
165 glGetBooleanv(name, boolVector4); in verifyBoolean4()
199 glGetBooleanv(name, &state); in verifyBooleanAnything()
Des2fNegativeStateApiTests.cpp88 glGetBooleanv(-1, &params[0]); in init()
146 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init()
213 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init()
Des2fFloatStateQueryTests.cpp130 glGetBooleanv(name, &state); in verifyFloat()
165 glGetBooleanv(name, boolVector2); in verifyFloat2Expanded()
196 glGetBooleanv(name, boolVector4); in verifyFloat4Color()
222 glGetBooleanv(name, range); in verifyFloatRange()
Des2fIntegerStateQueryTests.cpp126 glGetBooleanv(name, &state); in verifyInteger()
151 glGetBooleanv(name, boolVector4); in verifyInteger4Mask()
185 glGetBooleanv(name, &state); in verifyIntegerGreaterOrEqual()
215 glGetBooleanv(name, &state); in verifyUnsignedIntegerGreaterOrEqual()
245 glGetBooleanv(name, boolVector); in verifyIntegerGreaterOrEqual2()
285 glGetBooleanv(name, &state); in verifyIntegerAnyOf()
310 glGetBooleanv(name, &state); in verifyStencilMaskInitial()
Des2fNegativeShaderApiTests.cpp81 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init()
110 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init()
470 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init()
/external/mesa3d/src/gallium/state_trackers/wgl/
Dopengl32.mingw.def108 glGetBooleanv = glGetBooleanv@8
Dopengl32.def108 glGetBooleanv
Dstw_context.c695 &glGetBooleanv,
/external/deqp/modules/gles3/functional/
Des3fFloatStateQueryTests.cpp132 glGetBooleanv(name, &state); in verifyFloat()
161 glGetBooleanv(name, boolVector2); in verifyFloat2Expanded()
190 glGetBooleanv(name, boolVector4); in verifyFloat4Color()
224 glGetBooleanv(name, range); in verifyFloatRange()
256 glGetBooleanv(name, &state); in verifyFloatGreaterOrEqual()
Des3fInteger64StateQueryTests.cpp96 glGetBooleanv(name, &state); in verifyUnsignedInteger64GreaterOrEqual()
Des3fIntegerStateQueryTests.cpp128 glGetBooleanv(name, &state); in verifyInteger()
153 glGetBooleanv(name, boolVector4); in verifyInteger4Mask()
187 glGetBooleanv(name, &state); in verifyIntegerGreaterOrEqual()
217 glGetBooleanv(name, &state); in verifyUnsignedIntegerGreaterOrEqual()
247 glGetBooleanv(name, &state); in verifyIntegerLessOrEqual()
277 glGetBooleanv(name, boolVector); in verifyIntegerGreaterOrEqual2()
317 glGetBooleanv(name, &state); in verifyIntegerAnyOf()
342 glGetBooleanv(name, &state); in verifyStencilMaskInitial()
Des3fBooleanStateQueryTests.cpp136 glGetBooleanv(name, &state); in verifyBoolean()
156 glGetBooleanv(name, boolVector4); in verifyBoolean4()
Des3fNegativeStateApiTests.cpp95 glGetBooleanv(-1, &params); in init()
210 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init()
263 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in init()
/external/replicaisland/src/com/replica/replicaisland/
DGLErrorLogger.java778 public void glGetBooleanv(int pname, IntBuffer params) { in glGetBooleanv() method in GLErrorLogger.ErrorLoggingGL
779 ((GL11)mGL).glGetBooleanv(pname, params); in glGetBooleanv()
783 public void glGetBooleanv(int pname, boolean[] params, int offset) { in glGetBooleanv() method in GLErrorLogger.ErrorLoggingGL
784 ((GL11)mGL).glGetBooleanv(pname, params, offset); in glGetBooleanv()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl64 gl->getBooleanv = &glGetBooleanv;
DglwInitES30Direct.inl102 gl->getBooleanv = &glGetBooleanv;
DglwInitES20.inl64 gl->getBooleanv = (glGetBooleanvFunc) loader->get("glGetBooleanv");
DglwInitES31Direct.inl115 gl->getBooleanv = &glGetBooleanv;
/external/deqp/modules/gles31/functional/
Des31fNegativeStateApiTests.cpp87 ctx.glGetBooleanv(-1, &params); in get_booleanv()
210 ctx.glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in get_shaderiv()
265 ctx.glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); in get_shader_precision_format()
/external/deqp/modules/egl/
DteglGetProcAddressTests.inl97 "glGetBooleanv",
253 "glGetBooleanv",
/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp288 GLW_APICALL void GLW_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params) in glGetBooleanv() function
/external/mesa3d/src/mesa/drivers/windows/gdi/
Dmesa.def288 glGetBooleanv
/external/deqp/doc/
DGLES2 Negative API Functions.txt43 o glGetBooleanv (GLenum pname, GLboolean* params);

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