/external/deqp/modules/gles31/functional/ |
D | es31fVertexAttributeBindingStateQueryTests.cpp | 97 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGetIntegerv"); in test() 114 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribBinding"); in test() 118 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray"); in test() 121 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribBinding"); in test() 125 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray"); in test() 143 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribBinding"); in test() 172 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGetIntegerv"); in test() 189 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribFormat"); in test() 193 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray"); in test() 196 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribFormat"); in test() [all …]
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D | es31fIndexedStateQueryTests.cpp | 122 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glSampleMaski"); in iterate() 140 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glSampleMaski"); in iterate() 221 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetIntegerv"); in iterate() 241 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glBindBuffer"); in iterate() 249 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glBindBufferBase"); in iterate() 257 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glBindBufferRange"); in iterate() 305 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetIntegerv"); in iterate() 328 GLU_EXPECT_NO_ERROR(gl.glGetError(), "get align"); in iterate() 342 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen bufs"); in iterate() 350 GLU_EXPECT_NO_ERROR(gl.glGetError(), "bind buf"); in iterate() [all …]
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D | es31fProgramPipelineStateQueryTests.cpp | 125 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate() 127 GLU_EXPECT_NO_ERROR(gl.glGetError(), "unbind pipeline"); in iterate() 138 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate() 200 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup pipeline"); in iterate() 211 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup pipeline"); in iterate() 263 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate() 265 GLU_EXPECT_NO_ERROR(gl.glGetError(), "unbind pipeline"); in iterate() 276 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate() 338 GLU_EXPECT_NO_ERROR(gl.glGetError(), "query log"); in iterate() 358 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate() [all …]
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D | es31fInfoLogQueryShared.cpp | 52 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName); in verifyInfoLogQuery() 67 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName); in verifyInfoLogQuery() 90 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName); in verifyInfoLogQuery() 107 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName); in verifyInfoLogQuery() 123 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName); in verifyInfoLogQuery()
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D | es31fVertexAttributeBindingTests.cpp | 331 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set vao"); in renderTo() 334 GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program"); in renderTo() 348 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set va"); in renderTo() 351 GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw"); in renderTo() 360 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set va"); in renderTo() 364 GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw"); in renderTo() 370 GLU_EXPECT_NO_ERROR(gl.glGetError(), "clean"); in renderTo() 630 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set vao"); in renderTo() 633 GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program"); in renderTo() 649 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup attribs"); in renderTo() [all …]
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D | es31fTextureBufferTests.cpp | 242 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind buffer"); in iterate() 301 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind texture"); in iterate() 354 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "gen texture"); in iterate() 370 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind texture"); in iterate() 375 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind buf"); in iterate() 378 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "tex buffer"); in iterate() 425 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "gen texture"); in iterate() 441 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind texture"); in iterate() 446 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind buf"); in iterate() 451 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "tex buffer"); in iterate() [all …]
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D | es31fFramebufferDefaultStateQueryTests.cpp | 82 GLU_EXPECT_NO_ERROR(gl.glGetError(), "bind"); in iterate() 135 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set state"); in checkSet() 161 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set state"); in checkSet() 165 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set state"); in checkSet() 190 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set state"); in checkSet()
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D | es31fIntegerStateQueryTests.cpp | 146 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind texture"); in iterate() 266 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "setup"); in iterate() 278 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "setup"); in iterate() 321 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "setup"); in iterate() 333 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "setup"); in iterate() 381 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGetIntegerv"); in iterate() 426 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGetIntegerv"); in iterate() 465 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGetIntegerv"); in iterate() 469 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGetIntegerv"); in iterate() 473 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGetIntegerv"); in iterate()
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D | es31fProgramStateQueryTests.cpp | 135 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup program"); in iterate() 138 GLU_EXPECT_NO_ERROR(gl.glGetError(), "query link status"); in iterate() 155 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup program"); in iterate() 158 GLU_EXPECT_NO_ERROR(gl.glGetError(), "query link status"); in iterate()
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D | es31fDefaultVertexArrayObjectTests.cpp | 66 GLU_EXPECT_NO_ERROR(gl.glGetError(), "VertexAttribDivisor"); in iterate()
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D | es31fShaderStateQueryTests.cpp | 412 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "create shader"); in iterate() 416 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "compile"); in iterate() 425 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "delete"); in iterate()
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/external/deqp/modules/glshared/ |
D | glsTextureStateQueryTests.cpp | 675 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindTexture"); in iterate() 680 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteTextures"); in iterate() 706 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind"); in test() 721 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "set state"); in test() 725 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "set state"); in test() 729 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "set state"); in test() 733 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "set state"); in test() 743 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glTexParameterIiv"); in test() 747 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glTexParameterIiv"); in test() 757 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glTexParameterIuiv"); in test() [all …]
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D | glsMemoryStressCase.cpp | 556 error = glGetError(); in clearObjects() 569 error = glGetError(); in clearObjects() 589 error = glGetError(); in allocateTexture() 603 error = glGetError(); in allocateTexture() 619 error = glGetError(); in allocateTexture() 630 error = glGetError(); in allocateTexture() 659 error = glGetError(); in allocateTexture() 679 error = glGetError(); in allocateBuffer() 688 error = glGetError(); in allocateBuffer() 709 error = glGetError(); in allocateBuffer() [all …]
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/external/deqp/modules/gles31/stress/ |
D | es31sVertexAttributeBindingTests.cpp | 325 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set vao"); in renderTo() 328 GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program"); in renderTo() 342 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set va"); in renderTo() 345 GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw"); in renderTo() 354 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set va"); in renderTo() 358 GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw"); in renderTo() 364 GLU_EXPECT_NO_ERROR(gl.glGetError(), "clean"); in renderTo() 584 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup"); in iterate() 587 GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program"); in iterate() 594 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set buffer"); in iterate() [all …]
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D | es31sDrawTests.cpp | 191 glu::checkError(gl.glGetError(), "gen vao", __FILE__, __LINE__); in iterate() 205 glu::checkError(gl.glGetError(), "", __FILE__, __LINE__); in iterate() 218 glu::checkError(gl.glGetError(), "", __FILE__, __LINE__); in iterate() 231 glu::checkError(gl.glGetError(), "", __FILE__, __LINE__); in iterate() 255 glu::checkError(gl.glGetError(), "", __FILE__, __LINE__); in iterate() 279 glu::checkError(gl.glGetError(), "", __FILE__, __LINE__); in iterate()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | TextureLibrary.java | 106 int error = gl.glGetError(); in deleteAll() 134 int error = gl.glGetError(); in loadBitmap() 145 error = gl.glGetError(); in loadBitmap() 175 error = gl.glGetError(); in loadBitmap() 196 error = gl.glGetError(); in loadBitmap()
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/external/deqp/framework/opengl/ |
D | gluDefs.hpp | 31 #define GLU_CHECK_MSG(MSG) GLU_EXPECT_NO_ERROR(glGetError(), MSG) 34 #define GLU_CHECK_CALL(CALL) do { CALL; GLU_EXPECT_NO_ERROR(glGetError(), #CALL); } while (deGetF…
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/external/deqp/modules/gles3/functional/ |
D | es3fIntegerStateQueryTests.cpp | 1948 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenTransformFeedbacks"); in test() 1958 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader"); in test() 1972 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader"); in test() 1989 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glLinkProgram"); in test() 1997 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindTransformFeedback"); in test() 2003 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind buffers"); in test() 2019 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteProgram"); in test() 2064 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader"); in test() 2078 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader"); in test() 2093 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glLinkProgram"); in test() [all …]
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D | es3fApiCase.cpp | 69 deUint32 err = glGetError(); in expectError() 80 deUint32 err = glGetError(); in expectError()
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D | es3fDefaultVertexArrayObjectTests.cpp | 64 GLU_EXPECT_NO_ERROR(gl.glGetError(), "VertexAttribDivisor"); in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fApiCase.cpp | 67 deUint32 err = glGetError(); in expectError() 78 deUint32 err = glGetError(); in expectError()
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D | es2fIntegerStateQueryTests.cpp | 1639 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader"); in test() 1651 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader"); in test() 1664 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glLinkProgram"); in test() 1671 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glUseProgram"); in test() 1681 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteProgram"); in test() 1688 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glUseProgram"); in test() 1711 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenBuffers"); in test() 1717 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteBuffers"); in test() 1805 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenRenderbuffers"); in test() 1808 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindRenderbuffer"); in test() [all …]
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D | es2fDefaultVertexAttributeTests.cpp | 379 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup"); in renderWithValue() 384 GLU_EXPECT_NO_ERROR(gl.glGetError(), "position va"); in renderWithValue() 388 GLU_EXPECT_NO_ERROR(gl.glGetError(), "default va"); in renderWithValue() 393 GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw"); in renderWithValue()
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/external/deqp/modules/gles3/stress/ |
D | es3sDrawTests.cpp | 169 GLU_EXPECT_NO_ERROR(gl.glGetError(), "query limit"); in iterate() 190 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup"); in iterate() 193 GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program"); in iterate() 201 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set buffer"); in iterate() 211 const deUint32 error = gl.glGetError(); in iterate()
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 66 { "glGetError", (deFunctionPtr)glGetError },
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