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Searched refs:glGetShaderiv (Results 1 – 25 of 47) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fNegativeStateApiTests.cpp157 glGetShaderiv(shader, -1, &param[0]); in init()
162 glGetShaderiv(-1, GL_SHADER_TYPE, &param[0]); in init()
167 glGetShaderiv(shader, GL_COMPILE_STATUS, &param[0]); in init()
169 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &param[0]); in init()
171 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &param[0]); in init()
176 glGetShaderiv(program, GL_SHADER_TYPE, &param[0]); in init()
Des2fShaderApiTests.cpp361 glGetShaderiv(shaderObject, GL_COMPILE_STATUS, &compileStatus); in checkCompileStatus()
467 glGetShaderiv(shader, GL_DELETE_STATUS, &deleteStatus); in checkDeleteStatus()
563 glGetShaderiv(shader.getShader(), GL_SHADER_SOURCE_LENGTH, &sourceLength); in getSourceLength()
Des2fShaderStateQueryTests.cpp102 gl.glGetShaderiv(shader, pname, &state); in verifyShaderParam()
571 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLength); in test()
664 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &sourceLength); in test()
684 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &sourceLength); in test()
/external/deqp/framework/egl/
DegluStaticES20Library.inl76 { "glGetShaderiv", (deFunctionPtr)glGetShaderiv },
DegluStaticES30Library.inl126 { "glGetShaderiv", (deFunctionPtr)glGetShaderiv },
/external/eigen/unsupported/test/
Dopenglsupport.cpp81 glGetShaderiv(vtx_id,GL_COMPILE_STATUS,&ok); in createShader()
89 glGetShaderiv(frg_id,GL_COMPILE_STATUS,&ok); in createShader()
/external/skia/src/gpu/gl/android/
DGrGLCreateNativeInterface_android.cpp110 return (GrGLFuncPtr) glGetShaderiv; in android_get_gl_proc()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl76 gl->getShaderiv = &glGetShaderiv;
DglwInitES30Direct.inl126 gl->getShaderiv = &glGetShaderiv;
DglwInitES20.inl76 gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv");
DglwInitES31Direct.inl148 gl->getShaderiv = &glGetShaderiv;
DglwInitES30.inl126 gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv");
/external/drm_hwcomposer/
Dglworker.cpp163 glGetShaderiv(shader.get(), GL_COMPILE_STATUS, &status); in CompileAndCheckShader()
167 glGetShaderiv(shader.get(), GL_INFO_LOG_LENGTH, &log_length); in CompileAndCheckShader()
/external/deqp/modules/gles3/functional/
Des3fBooleanStateQueryTests.cpp593 glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus); in test()
600 glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); in test()
Des3fNegativeStateApiTests.cpp218 glGetShaderiv(shader, -1, &param[0]); in init()
223 glGetShaderiv(-1, GL_SHADER_TYPE, &param[0]); in init()
228 glGetShaderiv(program, GL_SHADER_TYPE, &param[0]); in init()
Des3fShaderApiTests.cpp415 glGetShaderiv(shaderObject, GL_COMPILE_STATUS, &compileStatus); in checkCompileStatus()
521 glGetShaderiv(shader, GL_DELETE_STATUS, &deleteStatus); in checkDeleteStatus()
620 glGetShaderiv(shader.getShader(), GL_SHADER_SOURCE_LENGTH, &sourceLength); in getSourceLength()
Des3fShaderStateQueryTests.cpp105 gl.glGetShaderiv(shader, pname, &state); in verifyShaderParam()
735 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLength); in test()
826 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &sourceLength); in test()
846 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &sourceLength); in test()
Des3fIntegerStateQueryTests.cpp1960 gl.glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus); in test()
1974 gl.glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); in test()
2066 gl.glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus); in test()
2080 gl.glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus); in test()
/external/deqp/modules/gles31/functional/
Des31fNegativeStateApiTests.cpp218 ctx.glGetShaderiv(shader, -1, &param[0]); in get_shaderiv()
223 ctx.glGetShaderiv(-1, GL_SHADER_TYPE, &param[0]); in get_shaderiv()
228 ctx.glGetShaderiv(program, GL_SHADER_TYPE, &param[0]); in get_shaderiv()
Des31fShaderStateQueryTests.cpp418 gl.glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLen); in iterate()
/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp367 GLW_APICALL void GLW_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params) in glGetShaderiv() function
/external/deqp/doc/
DGLES2 Negative API Functions.txt51 o glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp117 void glGetShaderiv (deUint32 shader, deUint32 pname, int* params);
/external/deqp/modules/glshared/
DglsLongStressCase.cpp243 glGetShaderiv(shaderGL, GL_COMPILE_STATUS, &success); in compileShader()
262 glGetShaderiv(shaderGL, GL_INFO_LOG_LENGTH, &infoLogLen); in getShaderInfoLog()
/external/mesa3d/include/GLES2/
Dgl2.h541 GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);

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