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Searched refs:glGetVertexAttribIuiv (Results 1 – 25 of 29) sorted by relevance

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/external/deqp/framework/egl/
DegluStaticES30Library.inl140 { "glGetVertexAttribIuiv", (deFunctionPtr)glGetVertexAttribIuiv },
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl140 gl->getVertexAttribIuiv = &glGetVertexAttribIuiv;
DglwInitES31Direct.inl164 gl->getVertexAttribIuiv = &glGetVertexAttribIuiv;
DglwInitES30.inl140 gl->getVertexAttribIuiv = (glGetVertexAttribIuivFunc) loader->get("glGetVertexAttribIuiv");
DglwInitGL30.inl138 gl->getVertexAttribIuiv = (glGetVertexAttribIuivFunc) loader->get("glGetVertexAttribIuiv");
DglwInitGL31.inl147 gl->getVertexAttribIuiv = (glGetVertexAttribIuivFunc) loader->get("glGetVertexAttribIuiv");
DglwInitES31.inl164 gl->getVertexAttribIuiv = (glGetVertexAttribIuivFunc) loader->get("glGetVertexAttribIuiv");
DglwInitGL32.inl159 gl->getVertexAttribIuiv = (glGetVertexAttribIuivFunc) loader->get("glGetVertexAttribIuiv");
DglwInitGL33.inl170 gl->getVertexAttribIuiv = (glGetVertexAttribIuivFunc) loader->get("glGetVertexAttribIuiv");
DglwInitGL40.inl192 gl->getVertexAttribIuiv = (glGetVertexAttribIuivFunc) loader->get("glGetVertexAttribIuiv");
DglwInitGL41.inl207 gl->getVertexAttribIuiv = (glGetVertexAttribIuivFunc) loader->get("glGetVertexAttribIuiv");
DglwInitGL42.inl215 …getVertexAttribIuiv = (glGetVertexAttribIuivFunc) loader->get("glGetVertexAttribIuiv");
DglwInitGL44.inl246 …getVertexAttribIuiv = (glGetVertexAttribIuivFunc) loader->get("glGetVertexAttribIuiv");
DglwInitGL43.inl237 …getVertexAttribIuiv = (glGetVertexAttribIuivFunc) loader->get("glGetVertexAttribIuiv");
DglwInitGL45.inl304 …getVertexAttribIuiv = (glGetVertexAttribIuivFunc) loader->get("glGetVertexAttribIuiv");
DglwApi.inl307 #define glGetVertexAttribIuiv glwGetVertexAttribIuiv macro
/external/deqp/modules/gles3/functional/
Des3fNegativeStateApiTests.cpp739 glGetVertexAttribIuiv(0, -1, &params); in init()
746 glGetVertexAttribIuiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &params); in init()
Des3fShaderStateQueryTests.cpp182 gl.glGetVertexAttribIuiv(index, GL_CURRENT_VERTEX_ATTRIB, attribValue); in verifyCurrentVertexAttribIui()
/external/deqp/modules/gles31/functional/
Des31fNegativeStateApiTests.cpp757 ctx.glGetVertexAttribIuiv(0, -1, &params); in get_vertex_attribi_uiv()
764 ctx.glGetVertexAttribIuiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &params); in get_vertex_attribi_uiv()
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp235 void glGetVertexAttribIuiv (deUint32 index, deUint32 pname, deUint32* params);
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl307 gl->getVertexAttribIuiv = glGetVertexAttribIuiv;
/external/deqp/modules/egl/
DteglGetProcAddressTests.inl398 "glGetVertexAttribIuiv",
/external/deqp/doc/
DGLES3 Negative API Functions.txt117 o glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint* params);
/external/deqp/modules/glshared/
DglsStateQueryUtil.cpp533 gl.glGetVertexAttribIuiv(index, target, &value); in queryAttributeState()
/external/mesa3d/include/GL/
Dgl_mangle.h891 #define glGetVertexAttribIuiv MANGLE(GetVertexAttribIuiv) macro

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