Searched refs:glIsEnabled (Results 1 – 25 of 44) sorted by relevance
12
88 { "glIsEnabled", (deFunctionPtr)glIsEnabled },
148 { "glIsEnabled", (deFunctionPtr)glIsEnabled },
152 glIsEnabled = glIsEnabled@4
152 glIsEnabled
723 &glIsEnabled,
88 gl->isEnabled = &glIsEnabled;
148 gl->isEnabled = &glIsEnabled;
88 gl->isEnabled = (glIsEnabledFunc) loader->get("glIsEnabled");
172 gl->isEnabled = &glIsEnabled;
148 gl->isEnabled = (glIsEnabledFunc) loader->get("glIsEnabled");
145 gl->isEnabled = (glIsEnabledFunc) loader->get("glIsEnabled");
154 gl->isEnabled = (glIsEnabledFunc) loader->get("glIsEnabled");
172 gl->isEnabled = (glIsEnabledFunc) loader->get("glIsEnabled");
578 glIsEnabled(-1); in init()580 glIsEnabled(GL_TRIANGLES); in init()
96 const GLboolean state = glIsEnabled(name); in verifyBoolean()
119 "glIsEnabled",277 "glIsEnabled",
316 glIsEnabled
1050 glIsEnabled(-1); in init()1052 glIsEnabled(GL_TRIANGLES); in init()
94 const GLboolean state = glIsEnabled(name); in verifyBoolean()
957 public boolean glIsEnabled(int cap) { in glIsEnabled() method in GLErrorLogger.ErrorLoggingGL958 boolean result = ((GL11)mGL).glIsEnabled(cap); in glIsEnabled()
1080 ctx.glIsEnabled(-1); in is_enabled()1082 ctx.glIsEnabled(GL_TRIANGLES); in is_enabled()
63 o glIsEnabled (GLenum cap);
132 deBool glIsEnabled (deUint32 cap);
556 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
690 GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);