Searched refs:glIsTexture (Results 1 – 25 of 40) sorted by relevance
12
93 { "glIsTexture", (deFunctionPtr)glIsTexture },
156 { "glIsTexture", (deFunctionPtr)glIsTexture },
722 isTexture = glIsTexture(texture); in init()726 isTexture = glIsTexture(texture); in init()730 isTexture = glIsTexture(texture); in init()735 isTexture = glIsTexture(texture); in init()
154 glIsTexture = glIsTexture@4
154 glIsTexture
767 &glIsTexture,
1194 isTexture = glIsTexture(texture); in init()1198 isTexture = glIsTexture(texture); in init()1202 isTexture = glIsTexture(texture); in init()1207 isTexture = glIsTexture(texture); in init()
93 gl->isTexture = &glIsTexture;
156 gl->isTexture = &glIsTexture;
93 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
181 gl->isTexture = &glIsTexture;
156 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
152 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
161 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
181 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
174 gl->isTexture = (glIsTextureFunc) loader->get("glIsTexture");
120 "glIsTexture",282 "glIsTexture",
360 glIsTexture
963 public boolean glIsTexture(int texture) { in glIsTexture() method in GLErrorLogger.ErrorLoggingGL964 boolean result = ((GL11)mGL).glIsTexture( texture); in glIsTexture()
217 o glIsTexture (GLuint texture);
137 deBool glIsTexture (deUint32 texture);
561 GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
691 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
340 gl->isTexture = glIsTexture;
566 &CallLogWrapper::glIsTexture, &m_textureBind) in ES2Types()