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Searched refs:glIsVertexArray (Results 1 – 25 of 27) sorted by relevance

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/external/deqp/framework/egl/
DegluStaticES30Library.inl158 { "glIsVertexArray", (deFunctionPtr)glIsVertexArray },
/external/deqp/modules/gles3/functional/
Des3fNegativeStateApiTests.cpp1313 isVao = glIsVertexArray(vao); in init()
1317 isVao = glIsVertexArray(vao); in init()
1321 isVao = glIsVertexArray(vao); in init()
1326 isVao = glIsVertexArray(vao); in init()
Des3fLifetimeTests.cpp430 &CallLogWrapper::glIsVertexArray, &m_varrBind) in ES3Types()
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl158 gl->isVertexArray = &glIsVertexArray;
DglwInitES31Direct.inl183 gl->isVertexArray = &glIsVertexArray;
DglwInitES30.inl158 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL30.inl153 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL31.inl162 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitES31.inl183 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL32.inl175 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL33.inl187 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL40.inl210 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL41.inl227 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL42.inl235 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL44.inl272 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL43.inl263 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwInitGL45.inl338 gl->isVertexArray = (glIsVertexArrayFunc) loader->get("glIsVertexArray");
DglwApi.inl342 #define glIsVertexArray glwIsVertexArray macro
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp225 deBool glIsVertexArray (deUint32 array);
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl342 gl->isVertexArray = glIsVertexArray;
/external/deqp/modules/egl/
DteglGetProcAddressTests.inl405 "glIsVertexArray",
/external/deqp/doc/
DGLES3 Negative API Functions.txt358 o glIsVertexArray (GLuint array);
/external/mesa3d/include/GL/
Dgl_mangle.h982 #define glIsVertexArray MANGLE(IsVertexArray) macro
/external/deqp/framework/opengl/
DgluCallLogWrapperApi.inl342 glw::GLboolean glIsVertexArray (glw::GLuint array);
DgluCallLogWrapper.inl2570 glw::GLboolean CallLogWrapper::glIsVertexArray (glw::GLuint array) function in CallLogWrapper
2573 m_log << TestLog::Message << "glIsVertexArray(" << array << ");" << TestLog::EndMessage;

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