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Searched refs:glMakeBufferResidentNV (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h1015 #define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV) macro
Dglext.h12188 GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access);