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Searched refs:glMakeNamedBufferResidentNV (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h1017 #define glMakeNamedBufferResidentNV MANGLE(MakeNamedBufferResidentNV) macro
Dglext.h12191 GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access);