Searched refs:glMatrixMode (Results 1 – 15 of 15) sorted by relevance
77 gl.glMatrixMode(GL10.GL_PROJECTION); in beginDrawing()81 gl.glMatrixMode(GL10.GL_MODELVIEW); in beginDrawing()155 gl.glMatrixMode(GL10.GL_PROJECTION); in endDrawing()157 gl.glMatrixMode(GL10.GL_MODELVIEW); in endDrawing()
287 gl.glMatrixMode(GL10.GL_PROJECTION); in onSurfaceChanged()
459 public void glMatrixMode(int mode) { in glMatrixMode() method in GLErrorLogger.ErrorLoggingGL460 ((GL10)mGL).glMatrixMode(mode); in glMatrixMode()
63 …inline void forceMatrixTarget(GLenum matrixTarget) {glMatrixMode(mCurrentMatrixTarget=matrixTarget… in forceMatrixTarget()137 glMatrixMode(mCurrentMatrixTarget=matrixTarget);
454 glMatrixMode( GL_PROJECTION );457 glMatrixMode( GL_MODELVIEW );471 glMatrixMode( GL_PROJECTION );
183 glMatrixMode = glMatrixMode@4
183 glMatrixMode
730 &glMatrixMode,
439 glMatrixMode(GL_MODELVIEW); in setModelView()449 glMatrixMode(GL_PROJECTION); in setProjection()515 glMatrixMode(GL_MODELVIEW); in setLighting()
323 glMatrixMode
702 GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
139 "glMatrixMode",
894 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
1053 #define glMatrixMode MANGLE(MatrixMode) macro
1098 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)