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Searched refs:glMultiTexCoordP3ui (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h1158 #define glMultiTexCoordP3ui MANGLE(MultiTexCoordP3ui) macro
Dglext.h8008 GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords);