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Searched refs:glMultiTexCoordP4ui (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h1160 #define glMultiTexCoordP4ui MANGLE(MultiTexCoordP4ui) macro
Dglext.h8010 GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords);