Searched refs:glProgramUniform1uiv (Results 1 – 15 of 15) sorted by relevance
/external/deqp/framework/opengl/wrapper/ |
D | glwInitES31Direct.inl | 199 gl->programUniform1uiv = &glProgramUniform1uiv;
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D | glwInitES31.inl | 199 gl->programUniform1uiv = (glProgramUniform1uivFunc) loader->get("glProgramUniform1uiv");
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D | glwInitGL41.inl | 259 gl->programUniform1uiv = (glProgramUniform1uivFunc) loader->get("glProgramUniform1uiv");
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D | glwInitGL42.inl | 268 gl->programUniform1uiv = (glProgramUniform1uivFunc) loader->get("glProgramUniform1uiv");
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D | glwInitGL44.inl | 310 gl->programUniform1uiv = (glProgramUniform1uivFunc) loader->get("glProgramUniform1uiv");
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D | glwInitGL43.inl | 301 gl->programUniform1uiv = (glProgramUniform1uivFunc) loader->get("glProgramUniform1uiv");
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D | glwInitGL45.inl | 391 gl->programUniform1uiv = (glProgramUniform1uivFunc) loader->get("glProgramUniform1uiv");
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D | glwApi.inl | 397 #define glProgramUniform1uiv glwProgramUniform1uiv macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 397 gl->programUniform1uiv = glProgramUniform1uiv;
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D | tcuNullRenderContextFuncs.inl | 3155 GLW_APICALL void GLW_APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, … function
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramUniformTests.cpp | 1529 …case 1: GLU_CHECK_CALL(glProgramUniform1uiv(programGL, location, (GLsizei)valuesToAssign.size(), &… in assignUniforms()
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1371 #define glProgramUniform1uiv MANGLE(ProgramUniform1uiv) macro
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D | glext.h | 8241 GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLui…
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 397 void glProgramUniform1uiv (glw::GLuint program, glw::GLint location, glw::GLsizei count, …
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D | gluCallLogWrapper.inl | 2970 void CallLogWrapper::glProgramUniform1uiv (glw::GLuint program, glw::GLint location, glw::GLsizei c… function in CallLogWrapper 2973 …m_log << TestLog::Message << "glProgramUniform1uiv(" << program << ", " << location << ", " << cou…
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