Searched refs:glProgramUniform2uiv (Results 1 – 15 of 15) sorted by relevance
/external/deqp/framework/opengl/wrapper/ |
D | glwInitES31Direct.inl | 205 gl->programUniform2uiv = &glProgramUniform2uiv;
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D | glwInitES31.inl | 205 gl->programUniform2uiv = (glProgramUniform2uivFunc) loader->get("glProgramUniform2uiv");
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D | glwInitGL41.inl | 267 gl->programUniform2uiv = (glProgramUniform2uivFunc) loader->get("glProgramUniform2uiv");
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D | glwInitGL42.inl | 276 gl->programUniform2uiv = (glProgramUniform2uivFunc) loader->get("glProgramUniform2uiv");
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D | glwInitGL44.inl | 318 gl->programUniform2uiv = (glProgramUniform2uivFunc) loader->get("glProgramUniform2uiv");
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D | glwInitGL43.inl | 309 gl->programUniform2uiv = (glProgramUniform2uivFunc) loader->get("glProgramUniform2uiv");
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D | glwInitGL45.inl | 399 gl->programUniform2uiv = (glProgramUniform2uivFunc) loader->get("glProgramUniform2uiv");
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D | glwApi.inl | 405 #define glProgramUniform2uiv glwProgramUniform2uiv macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 405 gl->programUniform2uiv = glProgramUniform2uiv;
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D | tcuNullRenderContextFuncs.inl | 3227 GLW_APICALL void GLW_APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, … function
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramUniformTests.cpp | 1530 …case 2: GLU_CHECK_CALL(glProgramUniform2uiv(programGL, location, (GLsizei)valuesToAssign.size(), &… in assignUniforms()
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1391 #define glProgramUniform2uiv MANGLE(ProgramUniform2uiv) macro
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D | glext.h | 8249 GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLui…
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 405 void glProgramUniform2uiv (glw::GLuint program, glw::GLint location, glw::GLsizei count, …
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D | gluCallLogWrapper.inl | 3026 void CallLogWrapper::glProgramUniform2uiv (glw::GLuint program, glw::GLint location, glw::GLsizei c… function in CallLogWrapper 3029 …m_log << TestLog::Message << "glProgramUniform2uiv(" << program << ", " << location << ", " << cou…
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