Searched refs:glProgramUniform3f (Results 1 – 15 of 15) sorted by relevance
/external/deqp/framework/opengl/wrapper/ |
D | glwInitES31Direct.inl | 206 gl->programUniform3f = &glProgramUniform3f;
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D | glwInitES31.inl | 206 gl->programUniform3f = (glProgramUniform3fFunc) loader->get("glProgramUniform3f");
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D | glwInitGL41.inl | 270 gl->programUniform3f = (glProgramUniform3fFunc) loader->get("glProgramUniform3f");
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D | glwInitGL42.inl | 279 gl->programUniform3f = (glProgramUniform3fFunc) loader->get("glProgramUniform3f");
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D | glwInitGL44.inl | 321 gl->programUniform3f = (glProgramUniform3fFunc) loader->get("glProgramUniform3f");
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D | glwInitGL43.inl | 312 gl->programUniform3f = (glProgramUniform3fFunc) loader->get("glProgramUniform3f");
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D | glwInitGL45.inl | 402 gl->programUniform3f = (glProgramUniform3fFunc) loader->get("glProgramUniform3f");
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D | glwApi.inl | 408 #define glProgramUniform3f glwProgramUniform3f macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 408 gl->programUniform3f = glProgramUniform3f;
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D | tcuNullRenderContextFuncs.inl | 3255 GLW_APICALL void GLW_APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLflo… function
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramUniformTests.cpp | 1422 … case 3: GLU_CHECK_CALL(glProgramUniform3f(programGL, location, ptr[0], ptr[1], ptr[2])); break; in assignUniforms()
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1397 #define glProgramUniform3f MANGLE(ProgramUniform3f) macro
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D | glext.h | 8252 GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLf…
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 408 void glProgramUniform3f (glw::GLuint program, glw::GLint location, glw::GLfloat v0, glw:…
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D | gluCallLogWrapper.inl | 3047 void CallLogWrapper::glProgramUniform3f (glw::GLuint program, glw::GLint location, glw::GLfloat v0,… function in CallLogWrapper 3050 …m_log << TestLog::Message << "glProgramUniform3f(" << program << ", " << location << ", " << v0 <<…
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