Searched refs:glProgramUniform3ui (Results 1 – 15 of 15) sorted by relevance
/external/deqp/framework/opengl/wrapper/ |
D | glwInitES31Direct.inl | 210 gl->programUniform3ui = &glProgramUniform3ui;
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D | glwInitES31.inl | 210 gl->programUniform3ui = (glProgramUniform3uiFunc) loader->get("glProgramUniform3ui");
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D | glwInitGL41.inl | 274 gl->programUniform3ui = (glProgramUniform3uiFunc) loader->get("glProgramUniform3ui");
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D | glwInitGL42.inl | 283 gl->programUniform3ui = (glProgramUniform3uiFunc) loader->get("glProgramUniform3ui");
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D | glwInitGL44.inl | 325 gl->programUniform3ui = (glProgramUniform3uiFunc) loader->get("glProgramUniform3ui");
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D | glwInitGL43.inl | 316 gl->programUniform3ui = (glProgramUniform3uiFunc) loader->get("glProgramUniform3ui");
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D | glwInitGL45.inl | 406 gl->programUniform3ui = (glProgramUniform3uiFunc) loader->get("glProgramUniform3ui");
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D | glwApi.inl | 412 #define glProgramUniform3ui glwProgramUniform3ui macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 412 gl->programUniform3ui = glProgramUniform3ui;
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D | tcuNullRenderContextFuncs.inl | 3293 GLW_APICALL void GLW_APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuin… function
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramUniformTests.cpp | 1514 … case 3: GLU_CHECK_CALL(glProgramUniform3ui(programGL, location, ptr[0], ptr[1], ptr[2])); break; in assignUniforms()
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1409 #define glProgramUniform3ui MANGLE(ProgramUniform3ui) macro
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D | glext.h | 8256 GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLui…
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 412 void glProgramUniform3ui (glw::GLuint program, glw::GLint location, glw::GLuint v0, glw:…
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D | gluCallLogWrapper.inl | 3075 void CallLogWrapper::glProgramUniform3ui (glw::GLuint program, glw::GLint location, glw::GLuint v0,… function in CallLogWrapper 3078 …m_log << TestLog::Message << "glProgramUniform3ui(" << program << ", " << location << ", " << v0 <…
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