Searched refs:glProgramUniform3uiv (Results 1 – 15 of 15) sorted by relevance
/external/deqp/framework/opengl/wrapper/ |
D | glwInitES31Direct.inl | 211 gl->programUniform3uiv = &glProgramUniform3uiv;
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D | glwInitES31.inl | 211 gl->programUniform3uiv = (glProgramUniform3uivFunc) loader->get("glProgramUniform3uiv");
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D | glwInitGL41.inl | 275 gl->programUniform3uiv = (glProgramUniform3uivFunc) loader->get("glProgramUniform3uiv");
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D | glwInitGL42.inl | 284 gl->programUniform3uiv = (glProgramUniform3uivFunc) loader->get("glProgramUniform3uiv");
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D | glwInitGL44.inl | 326 gl->programUniform3uiv = (glProgramUniform3uivFunc) loader->get("glProgramUniform3uiv");
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D | glwInitGL43.inl | 317 gl->programUniform3uiv = (glProgramUniform3uivFunc) loader->get("glProgramUniform3uiv");
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D | glwInitGL45.inl | 407 gl->programUniform3uiv = (glProgramUniform3uivFunc) loader->get("glProgramUniform3uiv");
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D | glwApi.inl | 413 #define glProgramUniform3uiv glwProgramUniform3uiv macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 413 gl->programUniform3uiv = glProgramUniform3uiv;
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D | tcuNullRenderContextFuncs.inl | 3303 GLW_APICALL void GLW_APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, … function
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramUniformTests.cpp | 1531 …case 3: GLU_CHECK_CALL(glProgramUniform3uiv(programGL, location, (GLsizei)valuesToAssign.size(), &… in assignUniforms()
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1411 #define glProgramUniform3uiv MANGLE(ProgramUniform3uiv) macro
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D | glext.h | 8257 GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLui…
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 413 void glProgramUniform3uiv (glw::GLuint program, glw::GLint location, glw::GLsizei count, …
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D | gluCallLogWrapper.inl | 3082 void CallLogWrapper::glProgramUniform3uiv (glw::GLuint program, glw::GLint location, glw::GLsizei c… function in CallLogWrapper 3085 …m_log << TestLog::Message << "glProgramUniform3uiv(" << program << ", " << location << ", " << cou…
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