Searched refs:glProgramUniform4f (Results 1 – 15 of 15) sorted by relevance
/external/deqp/framework/opengl/wrapper/ |
D | glwInitES31Direct.inl | 212 gl->programUniform4f = &glProgramUniform4f;
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D | glwInitES31.inl | 212 gl->programUniform4f = (glProgramUniform4fFunc) loader->get("glProgramUniform4f");
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D | glwInitGL41.inl | 278 gl->programUniform4f = (glProgramUniform4fFunc) loader->get("glProgramUniform4f");
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D | glwInitGL42.inl | 287 gl->programUniform4f = (glProgramUniform4fFunc) loader->get("glProgramUniform4f");
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D | glwInitGL44.inl | 329 gl->programUniform4f = (glProgramUniform4fFunc) loader->get("glProgramUniform4f");
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D | glwInitGL43.inl | 320 gl->programUniform4f = (glProgramUniform4fFunc) loader->get("glProgramUniform4f");
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D | glwInitGL45.inl | 410 gl->programUniform4f = (glProgramUniform4fFunc) loader->get("glProgramUniform4f");
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D | glwApi.inl | 416 #define glProgramUniform4f glwProgramUniform4f macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 416 gl->programUniform4f = glProgramUniform4f;
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D | tcuNullRenderContextFuncs.inl | 3332 GLW_APICALL void GLW_APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLflo… function
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramUniformTests.cpp | 1423 …case 4: GLU_CHECK_CALL(glProgramUniform4f(programGL, location, ptr[0], ptr[1], ptr[2], ptr[3])); b… in assignUniforms()
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1417 #define glProgramUniform4f MANGLE(ProgramUniform4f) macro
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D | glext.h | 8260 GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLf…
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 416 void glProgramUniform4f (glw::GLuint program, glw::GLint location, glw::GLfloat v0, glw:…
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D | gluCallLogWrapper.inl | 3103 void CallLogWrapper::glProgramUniform4f (glw::GLuint program, glw::GLint location, glw::GLfloat v0,… function in CallLogWrapper 3106 …m_log << TestLog::Message << "glProgramUniform4f(" << program << ", " << location << ", " << v0 <<…
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