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Searched refs:glRT (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.cpp1440 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(pipeline.getRenderTarget()); in flushGLState() local
1442 this->flushScissor(pipeline.getScissorState(), glRT->getViewport(), glRT->origin()); in flushGLState()
1443 this->flushHWAAState(glRT, pipeline.isHWAntialiasState()); in flushGLState()
1447 this->flushRenderTarget(glRT, NULL); in flushGLState()
1526 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); in onClear() local
1544 this->flushRenderTarget(glRT, rect); in onClear()
1549 this->flushScissor(scissorState, glRT->getViewport(), glRT->origin()); in onClear()
1571 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(renderTarget); in discard() local
1575 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, glRT->renderFBOID())); in discard()
1582 if (0 == glRT->renderFBOID()) { in discard()
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