Searched refs:glRT (Results 1 – 1 of 1) sorted by relevance
1440 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(pipeline.getRenderTarget()); in flushGLState() local1442 this->flushScissor(pipeline.getScissorState(), glRT->getViewport(), glRT->origin()); in flushGLState()1443 this->flushHWAAState(glRT, pipeline.isHWAntialiasState()); in flushGLState()1447 this->flushRenderTarget(glRT, NULL); in flushGLState()1526 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(target); in onClear() local1544 this->flushRenderTarget(glRT, rect); in onClear()1549 this->flushScissor(scissorState, glRT->getViewport(), glRT->origin()); in onClear()1571 GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(renderTarget); in discard() local1575 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, glRT->renderFBOID())); in discard()1582 if (0 == glRT->renderFBOID()) { in discard()[all …]