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Searched refs:glStandard (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/builders/
DGrGLFragmentShaderBuilder.cpp126 if (kGLES_GrGLStandard == gpu->glStandard() && in enableFeature()
274 gpu->glStandard(), in compileAndAttachShaders()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp275 if (srcConfig != texture->config() && kGLES_GrGLStandard == this->glStandard()) { in canWriteTexturePixels()
307 if (kGL_GrGLStandard == this->glStandard()) { in onResetContext()
333 if (kGLES_GrGLStandard == this->glStandard() && in onResetContext()
605 if (useTexStorage && kGL_GrGLStandard == this->glStandard()) { in uploadTexData()
620 if (kGL_GrGLStandard == this->glStandard() || in uploadTexData()
887 kGLES_GrGLStandard == this->glStandard(), in createRenderTargetObjects()
2104 if (kGL_GrGLStandard == this->glStandard()) { in flushHWAAState()
2270 if (this->glStandard() == kGLES_GrGLStandard) { in bindTexture()
2489 if (kGL_GrGLStandard == this->glStandard() || this->glVersion() >= GR_GL_VER(3, 0)) { in configToGLFormats()
2548 if (kGLES_GrGLStandard == gpu->glStandard() && gpu->glCaps().bgraIsInternalFormat() && in can_copy_texsubimage()
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DGrGLGpu.h44 GrGLStandard glStandard() const { return fGLContext.standard(); } in glStandard() function
/external/skia/tests/
DGLProgramsTest.cpp300 if (kGL_GrGLStandard == gpu->glStandard() || in DEF_GPUTEST()