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Searched refs:glUniform1f (Results 1 – 25 of 48) sorted by relevance

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/external/deqp/framework/egl/
DegluStaticES20Library.inl117 { "glUniform1f", (deFunctionPtr)glUniform1f },
DegluStaticES30Library.inl198 { "glUniform1f", (deFunctionPtr)glUniform1f },
/external/deqp/modules/gles2/functional/
Des2fNegativeShaderApiTests.cpp484 glUniform1f(-1, 0.0f); in init()
510 glUniform1f(vUnif, 0.0f); in init()
528 glUniform1f(fSampler, 0.0f); in init()
541 glUniform1f(-2, 0.0f); in init()
551 glUniform1f(-1, 0.0f); in init()
Des2fVertexTextureTests.cpp659 glUniform1f(lodLoc, lod); in setupShaderInputs()
991 glUniform1f(lodLoc, lod); in setupShaderInputs()
Des2fShaderStateQueryTests.cpp1797 glUniform1f(location, 1.0f); in test()
1935 glUniform1f(location, 1.0f); in test()
/external/skia/src/gpu/gl/android/
DGrGLCreateNativeInterface_android.cpp148 return (GrGLFuncPtr) glUniform1f; in android_get_gl_proc()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl117 gl->uniform1f = &glUniform1f;
DglwInitES30Direct.inl198 gl->uniform1f = &glUniform1f;
DglwInitES20.inl117 gl->uniform1f = (glUniform1fFunc) loader->get("glUniform1f");
DglwInitES31Direct.inl260 gl->uniform1f = &glUniform1f;
DglwInitES30.inl198 gl->uniform1f = (glUniform1fFunc) loader->get("glUniform1f");
DglwInitGL30.inl196 gl->uniform1f = (glUniform1fFunc) loader->get("glUniform1f");
DglwInitGL31.inl207 gl->uniform1f = (glUniform1fFunc) loader->get("glUniform1f");
DglwInitES31.inl260 gl->uniform1f = (glUniform1fFunc) loader->get("glUniform1f");
DglwInitGL32.inl225 gl->uniform1f = (glUniform1fFunc) loader->get("glUniform1f");
/external/drm_hwcomposer/
Dglworker.cpp657 glUniform1f(gl_alpha_loc + src_index, src.alpha); in Composite()
658 glUniform1f(gl_premult_loc + src_index, src.premult); in Composite()
/external/deqp/modules/gles3/functional/
Des3fNegativeShaderApiTests.cpp754 glUniform1f(-1, 0.0f); in init()
783 glUniform1f(vec4_v, 0.0f); in init()
803 glUniform1f(sampler_f, 0.0f); in init()
818 glUniform1f(-2, 0.0f); in init()
828 glUniform1f(-1, 0.0f); in init()
Des3fVertexTextureTests.cpp760 glUniform1f(lodLoc, lod); in setupShaderInputs()
1095 glUniform1f(lodLoc, lod); in setupShaderInputs()
1435 glUniform1f(lodLoc, lod); in setupShaderInputs()
1778 glUniform1f(lodLoc, lod); in setupShaderInputs()
Des3fPixelBufferObjectTests.cpp310 GLU_CHECK_CALL(glUniform1f(colorScaleLoc, m_colorScale)); in renderTriangle()
/external/deqp/modules/gles31/functional/
Des31fNegativeShaderApiTests.cpp787 ctx.glUniform1f(-1, 0.0f); in uniformf_invalid_program()
817 ctx.glUniform1f(vec4_v, 0.0f); in uniformf_incompatible_type()
837 ctx.glUniform1f(sampler_f, 0.0f); in uniformf_incompatible_type()
853 ctx.glUniform1f(-2, 0.0f); in uniformf_invalid_location()
863 ctx.glUniform1f(-1, 0.0f); in uniformf_invalid_location()
Des31fSeparateShaderTests.cpp1185 glUniform1f(location, value); in setUniform()
1430 glUniform1f(vtxLoc, refPp.vtxScale); in testActiveProgramUniform()
1434 glUniform1f(frgLoc, refPp.frgScale); in testActiveProgramUniform()
/external/deqp/doc/
DGLES2 Negative API Functions.txt138 o glUniform1f (GLint location, GLfloat x);
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.hpp163 void glUniform1f (int location, float x);
/external/mesa3d/include/GLES2/
Dgl2.h585 GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl516 gl->uniform1f = glUniform1f;

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