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Searched refs:glVertexArrayRangeAPPLE (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h1965 #define glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE) macro
Dglext.h10800 GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, GLvoid *pointer);