Searched refs:glVertexAttrib2d (Results 1 – 17 of 17) sorted by relevance
/external/deqp/framework/opengl/wrapper/ |
D | glwInitGL30.inl | 238 gl->vertexAttrib2d = (glVertexAttrib2dFunc) loader->get("glVertexAttrib2d");
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D | glwInitGL31.inl | 250 gl->vertexAttrib2d = (glVertexAttrib2dFunc) loader->get("glVertexAttrib2d");
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D | glwInitGL32.inl | 268 gl->vertexAttrib2d = (glVertexAttrib2dFunc) loader->get("glVertexAttrib2d");
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D | glwInitGL33.inl | 287 gl->vertexAttrib2d = (glVertexAttrib2dFunc) loader->get("glVertexAttrib2d");
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D | glwInitGL40.inl | 333 gl->vertexAttrib2d = (glVertexAttrib2dFunc) loader->get("glVertexAttrib2d");
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D | glwInitGL41.inl | 409 gl->vertexAttrib2d = (glVertexAttrib2dFunc) loader->get("glVertexAttrib2d");
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D | glwInitGL42.inl | 421 gl->vertexAttrib2d = (glVertexAttrib2dFunc) loader->get("glVertexAttrib2d");
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D | glwInitGL44.inl | 469 gl->vertexAttrib2d = (glVertexAttrib2dFunc) loader->get("glVertexAttrib2d");
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D | glwInitGL43.inl | 460 gl->vertexAttrib2d = (glVertexAttrib2dFunc) loader->get("glVertexAttrib2d");
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D | glwInitGL45.inl | 579 gl->vertexAttrib2d = (glVertexAttrib2dFunc) loader->get("glVertexAttrib2d");
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D | glwApi.inl | 586 #define glVertexAttrib2d glwVertexAttrib2d macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 586 gl->vertexAttrib2d = glVertexAttrib2d;
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D | tcuNullRenderContextFuncs.inl | 4850 GLW_APICALL void GLW_APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y) function
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1989 #define glVertexAttrib2d MANGLE(VertexAttrib2d) macro
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D | glext.h | 6633 GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 586 void glVertexAttrib2d (glw::GLuint index, glw::GLdouble x, glw::GLdouble y);
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D | gluCallLogWrapper.inl | 4299 void CallLogWrapper::glVertexAttrib2d (glw::GLuint index, glw::GLdouble x, glw::GLdouble y) function in CallLogWrapper 4302 …m_log << TestLog::Message << "glVertexAttrib2d(" << index << ", " << x << ", " << y << ");" << Tes…
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