Searched refs:glVertexAttrib2s (Results 1 – 17 of 17) sorted by relevance
/external/deqp/framework/opengl/wrapper/ |
D | glwInitGL30.inl | 242 gl->vertexAttrib2s = (glVertexAttrib2sFunc) loader->get("glVertexAttrib2s");
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D | glwInitGL31.inl | 254 gl->vertexAttrib2s = (glVertexAttrib2sFunc) loader->get("glVertexAttrib2s");
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D | glwInitGL32.inl | 272 gl->vertexAttrib2s = (glVertexAttrib2sFunc) loader->get("glVertexAttrib2s");
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D | glwInitGL33.inl | 291 gl->vertexAttrib2s = (glVertexAttrib2sFunc) loader->get("glVertexAttrib2s");
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D | glwInitGL40.inl | 337 gl->vertexAttrib2s = (glVertexAttrib2sFunc) loader->get("glVertexAttrib2s");
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D | glwInitGL41.inl | 413 gl->vertexAttrib2s = (glVertexAttrib2sFunc) loader->get("glVertexAttrib2s");
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D | glwInitGL42.inl | 425 gl->vertexAttrib2s = (glVertexAttrib2sFunc) loader->get("glVertexAttrib2s");
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D | glwInitGL44.inl | 473 gl->vertexAttrib2s = (glVertexAttrib2sFunc) loader->get("glVertexAttrib2s");
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D | glwInitGL43.inl | 464 gl->vertexAttrib2s = (glVertexAttrib2sFunc) loader->get("glVertexAttrib2s");
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D | glwInitGL45.inl | 583 gl->vertexAttrib2s = (glVertexAttrib2sFunc) loader->get("glVertexAttrib2s");
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D | glwApi.inl | 590 #define glVertexAttrib2s glwVertexAttrib2s macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 590 gl->vertexAttrib2s = glVertexAttrib2s;
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D | tcuNullRenderContextFuncs.inl | 4880 GLW_APICALL void GLW_APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y) function
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 2003 #define glVertexAttrib2s MANGLE(VertexAttrib2s) macro
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D | glext.h | 6637 GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 590 void glVertexAttrib2s (glw::GLuint index, glw::GLshort x, glw::GLshort y);
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D | gluCallLogWrapper.inl | 4327 void CallLogWrapper::glVertexAttrib2s (glw::GLuint index, glw::GLshort x, glw::GLshort y) function in CallLogWrapper 4330 …m_log << TestLog::Message << "glVertexAttrib2s(" << index << ", " << x << ", " << y << ");" << Tes…
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