Searched refs:glVertexAttrib3d (Results 1 – 17 of 17) sorted by relevance
/external/deqp/framework/opengl/wrapper/ |
D | glwInitGL30.inl | 244 gl->vertexAttrib3d = (glVertexAttrib3dFunc) loader->get("glVertexAttrib3d");
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D | glwInitGL31.inl | 256 gl->vertexAttrib3d = (glVertexAttrib3dFunc) loader->get("glVertexAttrib3d");
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D | glwInitGL32.inl | 274 gl->vertexAttrib3d = (glVertexAttrib3dFunc) loader->get("glVertexAttrib3d");
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D | glwInitGL33.inl | 293 gl->vertexAttrib3d = (glVertexAttrib3dFunc) loader->get("glVertexAttrib3d");
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D | glwInitGL40.inl | 339 gl->vertexAttrib3d = (glVertexAttrib3dFunc) loader->get("glVertexAttrib3d");
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D | glwInitGL41.inl | 415 gl->vertexAttrib3d = (glVertexAttrib3dFunc) loader->get("glVertexAttrib3d");
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D | glwInitGL42.inl | 427 gl->vertexAttrib3d = (glVertexAttrib3dFunc) loader->get("glVertexAttrib3d");
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D | glwInitGL44.inl | 475 gl->vertexAttrib3d = (glVertexAttrib3dFunc) loader->get("glVertexAttrib3d");
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D | glwInitGL43.inl | 466 gl->vertexAttrib3d = (glVertexAttrib3dFunc) loader->get("glVertexAttrib3d");
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D | glwInitGL45.inl | 585 gl->vertexAttrib3d = (glVertexAttrib3dFunc) loader->get("glVertexAttrib3d");
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D | glwApi.inl | 592 #define glVertexAttrib3d glwVertexAttrib3d macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 592 gl->vertexAttrib3d = glVertexAttrib3d;
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D | tcuNullRenderContextFuncs.inl | 4895 GLW_APICALL void GLW_APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z) function
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 2009 #define glVertexAttrib3d MANGLE(VertexAttrib3d) macro
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D | glext.h | 6639 GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 592 void glVertexAttrib3d (glw::GLuint index, glw::GLdouble x, glw::GLdouble y, glw::GLdoubl…
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D | gluCallLogWrapper.inl | 4341 void CallLogWrapper::glVertexAttrib3d (glw::GLuint index, glw::GLdouble x, glw::GLdouble y, glw::GL… function in CallLogWrapper 4344 …m_log << TestLog::Message << "glVertexAttrib3d(" << index << ", " << x << ", " << y << ", " << z <…
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