Searched refs:glVertexAttrib3s (Results 1 – 17 of 17) sorted by relevance
/external/deqp/framework/opengl/wrapper/ |
D | glwInitGL30.inl | 248 gl->vertexAttrib3s = (glVertexAttrib3sFunc) loader->get("glVertexAttrib3s");
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D | glwInitGL31.inl | 260 gl->vertexAttrib3s = (glVertexAttrib3sFunc) loader->get("glVertexAttrib3s");
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D | glwInitGL32.inl | 278 gl->vertexAttrib3s = (glVertexAttrib3sFunc) loader->get("glVertexAttrib3s");
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D | glwInitGL33.inl | 297 gl->vertexAttrib3s = (glVertexAttrib3sFunc) loader->get("glVertexAttrib3s");
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D | glwInitGL40.inl | 343 gl->vertexAttrib3s = (glVertexAttrib3sFunc) loader->get("glVertexAttrib3s");
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D | glwInitGL41.inl | 419 gl->vertexAttrib3s = (glVertexAttrib3sFunc) loader->get("glVertexAttrib3s");
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D | glwInitGL42.inl | 431 gl->vertexAttrib3s = (glVertexAttrib3sFunc) loader->get("glVertexAttrib3s");
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D | glwInitGL44.inl | 479 gl->vertexAttrib3s = (glVertexAttrib3sFunc) loader->get("glVertexAttrib3s");
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D | glwInitGL43.inl | 470 gl->vertexAttrib3s = (glVertexAttrib3sFunc) loader->get("glVertexAttrib3s");
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D | glwInitGL45.inl | 589 gl->vertexAttrib3s = (glVertexAttrib3sFunc) loader->get("glVertexAttrib3s");
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D | glwApi.inl | 596 #define glVertexAttrib3s glwVertexAttrib3s macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 596 gl->vertexAttrib3s = glVertexAttrib3s;
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D | tcuNullRenderContextFuncs.inl | 4927 GLW_APICALL void GLW_APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z) function
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 2023 #define glVertexAttrib3s MANGLE(VertexAttrib3s) macro
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D | glext.h | 6643 GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 596 void glVertexAttrib3s (glw::GLuint index, glw::GLshort x, glw::GLshort y, glw::GLshort z…
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D | gluCallLogWrapper.inl | 4369 void CallLogWrapper::glVertexAttrib3s (glw::GLuint index, glw::GLshort x, glw::GLshort y, glw::GLsh… function in CallLogWrapper 4372 …m_log << TestLog::Message << "glVertexAttrib3s(" << index << ", " << x << ", " << y << ", " << z <…
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