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Searched refs:glVertexAttrib4Nuiv (Results 1 – 17 of 17) sorted by relevance

/external/deqp/framework/opengl/wrapper/
DglwInitGL30.inl255 gl->vertexAttrib4Nuiv = (glVertexAttrib4NuivFunc) loader->get("glVertexAttrib4Nuiv");
DglwInitGL31.inl267 gl->vertexAttrib4Nuiv = (glVertexAttrib4NuivFunc) loader->get("glVertexAttrib4Nuiv");
DglwInitGL32.inl285 gl->vertexAttrib4Nuiv = (glVertexAttrib4NuivFunc) loader->get("glVertexAttrib4Nuiv");
DglwInitGL33.inl304 gl->vertexAttrib4Nuiv = (glVertexAttrib4NuivFunc) loader->get("glVertexAttrib4Nuiv");
DglwInitGL40.inl350 gl->vertexAttrib4Nuiv = (glVertexAttrib4NuivFunc) loader->get("glVertexAttrib4Nuiv");
DglwInitGL41.inl426 gl->vertexAttrib4Nuiv = (glVertexAttrib4NuivFunc) loader->get("glVertexAttrib4Nuiv");
DglwInitGL42.inl438 gl->vertexAttrib4Nuiv = (glVertexAttrib4NuivFunc) loader->get("glVertexAttrib4Nuiv");
DglwInitGL44.inl486 gl->vertexAttrib4Nuiv = (glVertexAttrib4NuivFunc) loader->get("glVertexAttrib4Nuiv");
DglwInitGL43.inl477 gl->vertexAttrib4Nuiv = (glVertexAttrib4NuivFunc) loader->get("glVertexAttrib4Nuiv");
DglwInitGL45.inl596 gl->vertexAttrib4Nuiv = (glVertexAttrib4NuivFunc) loader->get("glVertexAttrib4Nuiv");
DglwApi.inl603 #define glVertexAttrib4Nuiv glwVertexAttrib4Nuiv macro
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl603 gl->vertexAttrib4Nuiv = glVertexAttrib4Nuiv;
DtcuNullRenderContextFuncs.inl4981 GLW_APICALL void GLW_APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v) function
/external/mesa3d/include/GL/
Dgl_mangle.h2057 #define glVertexAttrib4Nuiv MANGLE(VertexAttrib4Nuiv) macro
Dglext.h6650 GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
/external/deqp/framework/opengl/
DgluCallLogWrapperApi.inl603 void glVertexAttrib4Nuiv (glw::GLuint index, const glw::GLuint *v);
DgluCallLogWrapper.inl4418 void CallLogWrapper::glVertexAttrib4Nuiv (glw::GLuint index, const glw::GLuint *v) function in CallLogWrapper
4421 …m_log << TestLog::Message << "glVertexAttrib4Nuiv(" << index << ", " << getPointerStr(v, 4) << ");…