Searched refs:glVertexAttrib4s (Results 1 – 17 of 17) sorted by relevance
/external/deqp/framework/opengl/wrapper/ |
D | glwInitGL30.inl | 263 gl->vertexAttrib4s = (glVertexAttrib4sFunc) loader->get("glVertexAttrib4s");
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D | glwInitGL31.inl | 275 gl->vertexAttrib4s = (glVertexAttrib4sFunc) loader->get("glVertexAttrib4s");
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D | glwInitGL32.inl | 293 gl->vertexAttrib4s = (glVertexAttrib4sFunc) loader->get("glVertexAttrib4s");
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D | glwInitGL33.inl | 312 gl->vertexAttrib4s = (glVertexAttrib4sFunc) loader->get("glVertexAttrib4s");
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D | glwInitGL40.inl | 358 gl->vertexAttrib4s = (glVertexAttrib4sFunc) loader->get("glVertexAttrib4s");
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D | glwInitGL41.inl | 434 gl->vertexAttrib4s = (glVertexAttrib4sFunc) loader->get("glVertexAttrib4s");
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D | glwInitGL42.inl | 446 gl->vertexAttrib4s = (glVertexAttrib4sFunc) loader->get("glVertexAttrib4s");
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D | glwInitGL44.inl | 494 gl->vertexAttrib4s = (glVertexAttrib4sFunc) loader->get("glVertexAttrib4s");
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D | glwInitGL43.inl | 485 gl->vertexAttrib4s = (glVertexAttrib4sFunc) loader->get("glVertexAttrib4s");
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D | glwInitGL45.inl | 604 gl->vertexAttrib4s = (glVertexAttrib4sFunc) loader->get("glVertexAttrib4s");
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D | glwApi.inl | 611 #define glVertexAttrib4s glwVertexAttrib4s macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 611 gl->vertexAttrib4s = glVertexAttrib4s;
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D | tcuNullRenderContextFuncs.inl | 5043 GLW_APICALL void GLW_APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLsh… function
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 2061 #define glVertexAttrib4s MANGLE(VertexAttrib4s) macro
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D | glext.h | 6658 GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 611 void glVertexAttrib4s (glw::GLuint index, glw::GLshort x, glw::GLshort y, glw::GLshort z…
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D | gluCallLogWrapper.inl | 4474 void CallLogWrapper::glVertexAttrib4s (glw::GLuint index, glw::GLshort x, glw::GLshort y, glw::GLsh… function in CallLogWrapper 4477 …m_log << TestLog::Message << "glVertexAttrib4s(" << index << ", " << x << ", " << y << ", " << z <…
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