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Searched refs:glVertexAttribI1uiv (Results 1 – 17 of 17) sorted by relevance

/external/deqp/framework/opengl/wrapper/
DglwInitGL30.inl271 gl->vertexAttribI1uiv = (glVertexAttribI1uivFunc) loader->get("glVertexAttribI1uiv");
DglwInitGL31.inl283 gl->vertexAttribI1uiv = (glVertexAttribI1uivFunc) loader->get("glVertexAttribI1uiv");
DglwInitGL32.inl301 gl->vertexAttribI1uiv = (glVertexAttribI1uivFunc) loader->get("glVertexAttribI1uiv");
DglwInitGL33.inl321 gl->vertexAttribI1uiv = (glVertexAttribI1uivFunc) loader->get("glVertexAttribI1uiv");
DglwInitGL40.inl367 gl->vertexAttribI1uiv = (glVertexAttribI1uivFunc) loader->get("glVertexAttribI1uiv");
DglwInitGL41.inl443 gl->vertexAttribI1uiv = (glVertexAttribI1uivFunc) loader->get("glVertexAttribI1uiv");
DglwInitGL42.inl455 gl->vertexAttribI1uiv = (glVertexAttribI1uivFunc) loader->get("glVertexAttribI1uiv");
DglwInitGL44.inl505 gl->vertexAttribI1uiv = (glVertexAttribI1uivFunc) loader->get("glVertexAttribI1uiv");
DglwInitGL43.inl496 gl->vertexAttribI1uiv = (glVertexAttribI1uivFunc) loader->get("glVertexAttribI1uiv");
DglwInitGL45.inl615 gl->vertexAttribI1uiv = (glVertexAttribI1uivFunc) loader->get("glVertexAttribI1uiv");
DglwApi.inl622 #define glVertexAttribI1uiv glwVertexAttribI1uiv macro
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl622 gl->vertexAttribI1uiv = glVertexAttribI1uiv;
DtcuNullRenderContextFuncs.inl5126 GLW_APICALL void GLW_APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v) function
/external/mesa3d/include/GL/
Dgl_mangle.h2085 #define glVertexAttribI1uiv MANGLE(VertexAttribI1uiv) macro
Dglext.h6815 GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
/external/deqp/framework/opengl/
DgluCallLogWrapperApi.inl622 void glVertexAttribI1uiv (glw::GLuint index, const glw::GLuint *v);
DgluCallLogWrapper.inl4551 void CallLogWrapper::glVertexAttribI1uiv (glw::GLuint index, const glw::GLuint *v) function in CallLogWrapper
4554 …m_log << TestLog::Message << "glVertexAttribI1uiv(" << index << ", " << getPointerStr(v, 1) << ");…