Searched refs:glVertexAttribI2ui (Results 1 – 17 of 17) sorted by relevance
/external/deqp/framework/opengl/wrapper/ |
D | glwInitGL30.inl | 274 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwInitGL31.inl | 286 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwInitGL32.inl | 304 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwInitGL33.inl | 324 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwInitGL40.inl | 370 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwInitGL41.inl | 446 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwInitGL42.inl | 458 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwInitGL44.inl | 508 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwInitGL43.inl | 499 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwInitGL45.inl | 618 gl->vertexAttribI2ui = (glVertexAttribI2uiFunc) loader->get("glVertexAttribI2ui");
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D | glwApi.inl | 625 #define glVertexAttribI2ui glwVertexAttribI2ui macro
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 625 gl->vertexAttribI2ui = glVertexAttribI2ui;
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D | tcuNullRenderContextFuncs.inl | 5148 GLW_APICALL void GLW_APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y) function
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 2091 #define glVertexAttribI2ui MANGLE(VertexAttribI2ui) macro
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D | glext.h | 6808 GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapperApi.inl | 625 void glVertexAttribI2ui (glw::GLuint index, glw::GLuint x, glw::GLuint y);
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D | gluCallLogWrapper.inl | 4572 void CallLogWrapper::glVertexAttribI2ui (glw::GLuint index, glw::GLuint x, glw::GLuint y) function in CallLogWrapper 4575 …m_log << TestLog::Message << "glVertexAttribI2ui(" << index << ", " << x << ", " << y << ");" << T…
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