Home
last modified time | relevance | path

Searched refs:glVertexAttribI2uiv (Results 1 – 17 of 17) sorted by relevance

/external/deqp/framework/opengl/wrapper/
DglwInitGL30.inl275 gl->vertexAttribI2uiv = (glVertexAttribI2uivFunc) loader->get("glVertexAttribI2uiv");
DglwInitGL31.inl287 gl->vertexAttribI2uiv = (glVertexAttribI2uivFunc) loader->get("glVertexAttribI2uiv");
DglwInitGL32.inl305 gl->vertexAttribI2uiv = (glVertexAttribI2uivFunc) loader->get("glVertexAttribI2uiv");
DglwInitGL33.inl325 gl->vertexAttribI2uiv = (glVertexAttribI2uivFunc) loader->get("glVertexAttribI2uiv");
DglwInitGL40.inl371 gl->vertexAttribI2uiv = (glVertexAttribI2uivFunc) loader->get("glVertexAttribI2uiv");
DglwInitGL41.inl447 gl->vertexAttribI2uiv = (glVertexAttribI2uivFunc) loader->get("glVertexAttribI2uiv");
DglwInitGL42.inl459 gl->vertexAttribI2uiv = (glVertexAttribI2uivFunc) loader->get("glVertexAttribI2uiv");
DglwInitGL44.inl509 gl->vertexAttribI2uiv = (glVertexAttribI2uivFunc) loader->get("glVertexAttribI2uiv");
DglwInitGL43.inl500 gl->vertexAttribI2uiv = (glVertexAttribI2uivFunc) loader->get("glVertexAttribI2uiv");
DglwInitGL45.inl619 gl->vertexAttribI2uiv = (glVertexAttribI2uivFunc) loader->get("glVertexAttribI2uiv");
DglwApi.inl626 #define glVertexAttribI2uiv glwVertexAttribI2uiv macro
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl626 gl->vertexAttribI2uiv = glVertexAttribI2uiv;
DtcuNullRenderContextFuncs.inl5156 GLW_APICALL void GLW_APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v) function
/external/mesa3d/include/GL/
Dgl_mangle.h2093 #define glVertexAttribI2uiv MANGLE(VertexAttribI2uiv) macro
Dglext.h6816 GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
/external/deqp/framework/opengl/
DgluCallLogWrapperApi.inl626 void glVertexAttribI2uiv (glw::GLuint index, const glw::GLuint *v);
DgluCallLogWrapper.inl4579 void CallLogWrapper::glVertexAttribI2uiv (glw::GLuint index, const glw::GLuint *v) function in CallLogWrapper
4582 …m_log << TestLog::Message << "glVertexAttribI2uiv(" << index << ", " << getPointerStr(v, 2) << ");…