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Searched refs:glVertexAttribI4ubv (Results 1 – 17 of 17) sorted by relevance

/external/deqp/framework/opengl/wrapper/
DglwInitGL30.inl284 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwInitGL31.inl296 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwInitGL32.inl314 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwInitGL33.inl334 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwInitGL40.inl380 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwInitGL41.inl456 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwInitGL42.inl468 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwInitGL44.inl518 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwInitGL43.inl509 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwInitGL45.inl628 gl->vertexAttribI4ubv = (glVertexAttribI4ubvFunc) loader->get("glVertexAttribI4ubv");
DglwApi.inl635 #define glVertexAttribI4ubv glwVertexAttribI4ubv macro
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl635 gl->vertexAttribI4ubv = glVertexAttribI4ubv;
DtcuNullRenderContextFuncs.inl5226 GLW_APICALL void GLW_APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v) function
/external/mesa3d/include/GL/
Dgl_mangle.h2111 #define glVertexAttribI4ubv MANGLE(VertexAttribI4ubv) macro
Dglext.h6821 GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
/external/deqp/framework/opengl/
DgluCallLogWrapperApi.inl635 void glVertexAttribI4ubv (glw::GLuint index, const glw::GLubyte *v);
DgluCallLogWrapper.inl4642 void CallLogWrapper::glVertexAttribI4ubv (glw::GLuint index, const glw::GLubyte *v) function in CallLogWrapper
4645 …m_log << TestLog::Message << "glVertexAttribI4ubv(" << index << ", " << getPointerStr(v, 4) << ");…