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Searched refs:glXMakeCurrent (Results 1 – 12 of 12) sorted by relevance

/external/skia/src/gpu/gl/glx/
DSkCreatePlatformGLContext_glx.cpp264 if (!glXMakeCurrent(fDisplay, fGlxPixmap, fContext)) { in GLXGLContext()
292 glXMakeCurrent(fDisplay, 0, 0); in destroyGLContext()
315 if (!glXMakeCurrent(fDisplay, fGlxPixmap, fContext)) { in makeCurrent()
/external/mesa3d/docs/
DMESA_multithread_makecurrent.spec87 glXMakeCurrent will generate a BadAccess error.
90 then glXMakeCurrent will generate a BadAccess error.
127 glXMakeCurrent() when it is already bound to another thread? function
DREADME.CYGWIN219 is passed to glXMakeCurrent(). Mesa, however, can't detect when an
/external/mesa3d/include/GL/
Dglx_mangle.h32 #define glXMakeCurrent mglXMakeCurrent macro
Dglx.h208 extern Bool glXMakeCurrent( Display *dpy, GLXDrawable drawable,
/external/mesa3d/src/gallium/state_trackers/glx/xlib/
Dglx_getproc.c57 { "glXMakeCurrent", (__GLXextFuncPtr) glXMakeCurrent },
Dglx_api.c1209 glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx ) in glXMakeCurrent() function
/external/skia/src/views/unix/
DSkOSWindow_Unix.cpp346 glXMakeCurrent(fUnixWindow.fDisplay, in attach()
362 glXMakeCurrent(fUnixWindow.fDisplay, None, NULL); in detach()
/external/mesa3d/src/glx/
Dglxcurrent.c301 glXMakeCurrent(Display * dpy, GLXDrawable draw, GLXContext gc) in glXMakeCurrent() function
Dglxcmds.c2489 GLX_FUNCTION(glXMakeCurrent),
/external/mesa3d/src/egl/drivers/glx/
Degl_glx.c86 GLXMAKECURRENTPROC glXMakeCurrent; member
781 ret = GLX_drv->glXMakeCurrent(GLX_dpy->dpy, ddraw, cctx); in GLX_eglMakeCurrent()
1100 GET_PROC(GLXMAKECURRENTPROC, glXMakeCurrent, EGL_TRUE); in GLX_Load()
/external/mesa3d/src/mesa/drivers/x11/
Dglxapi.c302 glXMakeCurrent(Display *dpy, GLXDrawable drawable, GLXContext ctx) in glXMakeCurrent() function
1240 { "glXMakeCurrent", (__GLXextFuncPtr) glXMakeCurrent },