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Searched refs:glslVersion (Results 1 – 15 of 15) sorted by relevance

/external/deqp/modules/glshared/
DglsFragmentOpUtil.cpp110 static const char* getVertSrc (glu::GLSLVersion glslVersion) in getVertSrc() argument
112 if (glslVersion == glu::GLSL_VERSION_100_ES) in getVertSrc()
114 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getVertSrc()
116 else if (glslVersion == glu::GLSL_VERSION_330) in getVertSrc()
123 static const char* getFragSrc (glu::GLSLVersion glslVersion) in getFragSrc() argument
125 if (glslVersion == glu::GLSL_VERSION_100_ES) in getFragSrc()
127 else if (glslVersion == glu::GLSL_VERSION_300_ES) in getFragSrc()
129 else if (glslVersion == glu::GLSL_VERSION_330) in getFragSrc()
136 QuadRenderer::QuadRenderer (const glu::RenderContext& context, glu::GLSLVersion glslVersion) in QuadRenderer() argument
142 , m_blendFuncExt (!glu::glslVersionIsES(glslVersion) && (glslVersion >= glu::GLSL_VERSION_330)) in QuadRenderer()
[all …]
DglsBufferTestUtil.cpp425 …const glu::GLSLVersion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : gl… in VertexArrayVerifier() local
427 DE_ASSERT(glu::isGLSLVersionSupported(ctxType, glslVersion)); in VertexArrayVerifier()
430 string(glu::getGLSLVersionDeclaration(glslVersion)) + "\n" in VertexArrayVerifier()
440 string(glu::getGLSLVersionDeclaration(glslVersion)) + "\n" in VertexArrayVerifier()
663 …const glu::GLSLVersion glslVersion = glu::isContextTypeES(ctxType) ? glu::GLSL_VERSION_300_ES : gl… in IndexArrayVerifier() local
665 DE_ASSERT(glu::isGLSLVersionSupported(ctxType, glslVersion)); in IndexArrayVerifier()
668 string(glu::getGLSLVersionDeclaration(glslVersion)) + "\n" in IndexArrayVerifier()
678 string(glu::getGLSLVersionDeclaration(glslVersion)) + "\n" in IndexArrayVerifier()
DglsLongStressTestUtil.cpp82 ProgramLibrary::ProgramLibrary (const glu::GLSLVersion glslVersion) in ProgramLibrary() argument
83 : m_glslVersion (glslVersion) in ProgramLibrary()
85 DE_ASSERT(glslVersion == glu::GLSL_VERSION_100_ES || glslVersion == glu::GLSL_VERSION_300_ES); in ProgramLibrary()
DglsLongStressTestUtil.hpp42 ProgramLibrary (glu::GLSLVersion glslVersion);
DglsRandomUniformBlockCase.hpp70 glu::GLSLVersion glslVersion,
DglsTextureBufferCase.cpp371 string specializeShader (const string& shaderTemplateString, glu::GLSLVersion glslVersion) in specializeShader() argument
376 parameters["VERSION_HEADER"] = glu::getGLSLVersionDeclaration(glslVersion); in specializeShader()
381 parameters["HIGHP"] = (glslVersion == glu::GLSL_VERSION_330 ? "" : "highp"); in specializeShader()
382 …parameters["TEXTURE_BUFFER_EXT"] = (glslVersion == glu::GLSL_VERSION_330 ? "" : "#extension GL_EXT… in specializeShader()
393 const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(renderContext.getType()); in createRenderProgram() local
395 const string vertexShaderSource = specializeShader(vertexShaderTemplate, glslVersion); in createRenderProgram()
396 const string fragmentShaderSource = specializeShader(fragmentShaderTemplate, glslVersion); in createRenderProgram()
DglsRandomUniformBlockCase.cpp41 glu::GLSLVersion glslVersion, in RandomUniformBlockCase() argument
47 : UniformBlockCase (testCtx, renderCtx, name, description, glslVersion, bufferMode) in RandomUniformBlockCase()
DglsFragmentOpUtil.hpp68 QuadRenderer (const glu::RenderContext& context, glu::GLSLVersion glslVersion);
DglsUniformBlockCase.cpp1092 void generateVertexShader (std::ostringstream& src, glu::GLSLVersion glslVersion, const ShaderInter… in generateVertexShader() argument
1094 DE_ASSERT(isSupportedGLSLVersion(glslVersion)); in generateVertexShader()
1096 src << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in generateVertexShader()
1130 void generateFragmentShader (std::ostringstream& src, glu::GLSLVersion glslVersion, const ShaderInt… in generateFragmentShader() argument
1132 DE_ASSERT(isSupportedGLSLVersion(glslVersion)); in generateFragmentShader()
1134 src << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in generateFragmentShader()
1380 …renderCtx, const char* name, const char* description, glu::GLSLVersion glslVersion, BufferMode buf… in UniformBlockCase() argument
1383 , m_glslVersion (glslVersion) in UniformBlockCase()
1386 TCU_CHECK_INTERNAL(isSupportedGLSLVersion(glslVersion)); in UniformBlockCase()
DglsAttributeLocationTests.cpp258 …const glu::GLSLVersion glslVersion = (attributeAliasing && glu::glslVersionIsES(contextGLSLVer… in createVertexShaderSource() local
259 const bool usesInOutQualifiers = glu::glslVersionUsesInOutQualifiers(glslVersion); in createVertexShaderSource()
264 parameters["VERSION"] = glu::getGLSLVersionDeclaration(glslVersion); in createVertexShaderSource()
289 …const glu::GLSLVersion glslVersion = (attributeAliasing && glu::glslVersionIsES(contextGLSLVer… in createFragmentShaderSource() local
291 const bool usesInOutQualifiers = glu::glslVersionUsesInOutQualifiers(glslVersion); in createFragmentShaderSource()
295 parameters["VERSION"] = glu::getGLSLVersionDeclaration(glslVersion); in createFragmentShaderSource()
DglsUniformBlockCase.hpp246 …renderCtx, const char* name, const char* description, glu::GLSLVersion glslVersion, BufferMode buf…
DglsTextureTestUtil.hpp195 …const glu::RenderContext& context, tcu::TestLog& log, glu::GLSLVersion glslVersion, glu::Precision…
215 …const glu::RenderContext& context, tcu::TestLog& log, glu::GLSLVersion glslVersion, glu::Precision…
DglsTextureTestUtil.cpp1054 …const glu::RenderContext& context, tcu::TestLog& log, glu::GLSLVersion glslVersion, glu::Precision… in ProgramLibrary() argument
1057 , m_glslVersion (glslVersion) in ProgramLibrary()
1266 …const glu::RenderContext& context, tcu::TestLog& log, glu::GLSLVersion glslVersion, glu::Precision… in TextureRenderer() argument
1269 , m_programLibrary (context, log, glslVersion, texCoordPrecision) in TextureRenderer()
/external/deqp/modules/gles31/functional/
Des31fSSBOLayoutCase.hpp155 …renderCtx, const char* name, const char* description, glu::GLSLVersion glslVersion, BufferMode buf…
Des31fSSBOLayoutCase.cpp1285 string generateComputeShader (glu::GLSLVersion glslVersion, const ShaderInterface& interface, const… in generateComputeShader() argument
1289 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion == glu::GLSL_VERSION_430); in generateComputeShader()
1291 src << glu::getGLSLVersionDeclaration(glslVersion) << "\n"; in generateComputeShader()
2075 …renderCtx, const char* name, const char* description, glu::GLSLVersion glslVersion, BufferMode buf… in SSBOLayoutCase() argument
2078 , m_glslVersion (glslVersion) in SSBOLayoutCase()
2081 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion == glu::GLSL_VERSION_430); in SSBOLayoutCase()