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Searched refs:grid (Results 1 – 25 of 57) sorted by relevance

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/external/replicaisland/src/com/replica/replicaisland/
DBufferLibrary.java36 public void add(Grid grid) { in add() argument
37 mGridList.add(grid); in add()
48 Grid grid = mGridList.get(x); in generateHardwareBuffers() local
49 grid.generateHardwareBuffers(gl); in generateHardwareBuffers()
58 Grid grid = mGridList.get(x); in releaseHardwareBuffers() local
59 grid.releaseHardwareBuffers(gl); in releaseHardwareBuffers()
68 Grid grid = mGridList.get(x); in invalidateHardwareBuffers() local
69 grid.invalidateHardwareBuffers(); in invalidateHardwareBuffers()
DTiledVertexGrid.java84 Grid grid = null; in generateGrid() local
86 grid = new Grid(tilesAcross, tilesDown, false); in generateGrid()
122 grid.set(tileX, tileY, positions, uvs); in generateGrid()
127 return grid; in generateGrid()
145 Grid grid = generateGrid((int)mWorldPixelWidth, (int)mWorldPixelHeight, 0, 0); in draw() local
146 mTileMap = grid; in draw()
148 if (grid != null) { in draw()
149 bufferLibrary.add(grid); in draw()
151 grid.generateHardwareBuffers(gl); in draw()
DTiledBackgroundVertexGrid.java32 public void setGrid(TiledVertexGrid grid) { in setGrid() argument
33 mGrid = grid; in setGrid()
DScrollerComponent.java43 …public ScrollerComponent(float speedX, float speedY, int width, int height, TiledVertexGrid grid) { in ScrollerComponent() argument
47 mVertGrid = grid; in ScrollerComponent()
/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp427 …Vec4>& quadColors, const Rect& region, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst) in setPixelColors() argument
429 const int gridSize = grid.getSize(); in setPixelColors()
435 const Vec4 ldru = grid.getQuadLDRU(x, y) * 0.5f + 0.5f; // [-1, 1] -> [0, 1] in setPixelColors()
458 …oat lod, const tcu::Sampler& sampler, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst,… in computeReference() argument
460 const int gridSize = grid.getSize(); in computeReference()
467 const typename TexTypeCoordVec<TexType>::t& coord = grid.getQuadTexCoord(x, y); in computeReference()
472 setPixelColors(quadColors, dstRegion, grid, dst); in computeReference()
500 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const;
501 void renderCell (int textureNdx, float lod, const Grid& grid) const;
502 …void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, co…
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/external/deqp/modules/gles2/functional/
Des2fVertexTextureTests.cpp331 …Vec4>& quadColors, const Rect& region, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst) in setPixelColors() argument
333 const int gridSize = grid.getSize(); in setPixelColors()
339 const Vec4 ldru = grid.getQuadLDRU(x, y) * 0.5f + 0.5f; // [-1, 1] -> [0, 1] in setPixelColors()
360 …oat lod, const tcu::Sampler& sampler, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst,… in computeReference() argument
362 const int gridSize = grid.getSize(); in computeReference()
369 const typename TexTypeCoordVec<TexType>::t& coord = grid.getQuadTexCoord(x, y); in computeReference()
374 setPixelColors(quadColors, dstRegion, grid, dst); in computeReference()
402 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const;
403 void renderCell (int textureNdx, float lod, const Grid& grid) const;
404 …void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, co…
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/external/chromium-trace/trace-viewer/tracing/third_party/tvcm/third_party/rjsmin/bench/
Dmarkermanager.js360 var grid = this.getTilePoint_(point, zoom, new google.maps.Size(0, 0, 0, 0));
362 var cell = this.getGridCellNoCreate_(grid.x, grid.y, zoom);
371 if (this.isGridPointVisible_(grid)) {
376 grid.x = grid.x >> 1;
377 grid.y = grid.y >> 1;
529 var grid = this.grid_[z];
533 var gridCol = grid[x];
535 gridCol = grid[x] = [];
557 var grid = this.grid_[z];
562 var gridCol = grid[x];
/external/llvm/test/tools/llvm-cov/Inputs/
Dtest.cpp6 double grid[10][10] = {0}; variable
29 grid[ii][jj] = (ii+1) * (jj+1); in assign()
72 return a + 8 + grid[2][3] + len; in main()
Dtest_no_gcda.cpp.gcov11 -: 6:double grid[10][10] = {0};
34 #####: 29: grid[ii][jj] = (ii+1) * (jj+1);
77 #####: 72: return a + 8 + grid[2][3] + len;
Dtest_paths.cpp.gcov11 -: 6:double grid[10][10] = {0};
34 12: 29: grid[ii][jj] = (ii+1) * (jj+1);
77 3: 72: return a + 8 + grid[2][3] + len;
Dtest_objdir.cpp.gcov11 -: 6:double grid[10][10] = {0};
34 8: 29: grid[ii][jj] = (ii+1) * (jj+1);
77 2: 72: return a + 8 + grid[2][3] + len;
Dtest_no_options.cpp.gcov11 -: 6:double grid[10][10] = {0};
34 8: 29: grid[ii][jj] = (ii+1) * (jj+1);
77 2: 72: return a + 8 + grid[2][3] + len;
Dtest_-a.cpp.gcov11 -: 6:double grid[10][10] = {0};
39 8: 29: grid[ii][jj] = (ii+1) * (jj+1);
108 2: 72: return a + 8 + grid[2][3] + len;
Dtest_-a_-b.cpp.gcov11 -: 6:double grid[10][10] = {0};
45 8: 29: grid[ii][jj] = (ii+1) * (jj+1);
131 2: 72: return a + 8 + grid[2][3] + len;
Dtest_-a_-b_-c_-u.cpp.gcov11 -: 6:double grid[10][10] = {0};
50 8: 29: grid[ii][jj] = (ii+1) * (jj+1);
156 2: 72: return a + 8 + grid[2][3] + len;
Dtest_-a_-b_-u.cpp.gcov11 -: 6:double grid[10][10] = {0};
50 8: 29: grid[ii][jj] = (ii+1) * (jj+1);
156 2: 72: return a + 8 + grid[2][3] + len;
/external/skia/gm/
Dpatchgrid.cpp113 SkPatchGrid grid(kRows, kCols, SkPatchGrid::kColors_VertexType, NULL); in onDraw() local
140 grid.setPatch(j, i, points, colors, NULL); in onDraw()
144 grid.draw(canvas, paint); in onDraw()
145 SkISize dims = grid.getDimensions(); in onDraw()
149 grid.getPatch(x, y, cubics, NULL, NULL); in onDraw()
/external/jmonkeyengine/engine/src/test/jme3test/terrain/
DTerrainGridTileLoaderTest.java22 import com.jme3.terrain.geomipmap.grid.AssetTileLoader;
96 AssetTileLoader grid = new AssetTileLoader(assetManager, "testgrid", "TerrainGrid"); in simpleInitApp() local
97 this.terrain = new TerrainGrid("terrain", 65, 257, grid); in simpleInitApp()
/external/opencv/ml/src/
Dmlsvm.cpp125 CvParamGrid grid; in get_default_grid() local
128 grid.min_val = 0.1; in get_default_grid()
129 grid.max_val = 500; in get_default_grid()
130 grid.step = 5; // total iterations = 5 in get_default_grid()
134 grid.min_val = 1e-5; in get_default_grid()
135 grid.max_val = 0.6; in get_default_grid()
136 grid.step = 15; // total iterations = 4 in get_default_grid()
140 grid.min_val = 0.01; in get_default_grid()
141 grid.max_val = 100; in get_default_grid()
142 grid.step = 7; // total iterations = 4 in get_default_grid()
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/external/deqp/doc/testspecs/GLES3/
Dfunctional.texture.mipmap.txt37 Mipmapping tests render a pre-defined grid of quads. For 2D textures regular
38 4x4 grid layout is used. For cube map textures the viewport is recursively
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/grid/
DFractalTileLoader.java5 package com.jme3.terrain.geomipmap.grid;
DImageTileLoader.java5 package com.jme3.terrain.geomipmap.grid;
DAssetTileLoader.java5 package com.jme3.terrain.geomipmap.grid;
/external/skia/samplecode/
DSampleFatBits.cpp25 const SkScalar grid = 2; in apply_grid() local
26 return SkScalarRoundToScalar(x * grid) / grid; in apply_grid()
/external/deqp/doc/testspecs/GLES31/
Dfunctional.tessellation_geometry_interaction.txt54 the glGetInteger(GL_MAX_...) queries. Cases render a grid of green and yellow
72 grid of green and yellow cells, and the result image is verified.

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