/external/replicaisland/src/com/replica/replicaisland/ |
D | BufferLibrary.java | 36 public void add(Grid grid) { in add() argument 37 mGridList.add(grid); in add() 48 Grid grid = mGridList.get(x); in generateHardwareBuffers() local 49 grid.generateHardwareBuffers(gl); in generateHardwareBuffers() 58 Grid grid = mGridList.get(x); in releaseHardwareBuffers() local 59 grid.releaseHardwareBuffers(gl); in releaseHardwareBuffers() 68 Grid grid = mGridList.get(x); in invalidateHardwareBuffers() local 69 grid.invalidateHardwareBuffers(); in invalidateHardwareBuffers()
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D | TiledVertexGrid.java | 84 Grid grid = null; in generateGrid() local 86 grid = new Grid(tilesAcross, tilesDown, false); in generateGrid() 122 grid.set(tileX, tileY, positions, uvs); in generateGrid() 127 return grid; in generateGrid() 145 Grid grid = generateGrid((int)mWorldPixelWidth, (int)mWorldPixelHeight, 0, 0); in draw() local 146 mTileMap = grid; in draw() 148 if (grid != null) { in draw() 149 bufferLibrary.add(grid); in draw() 151 grid.generateHardwareBuffers(gl); in draw()
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D | TiledBackgroundVertexGrid.java | 32 public void setGrid(TiledVertexGrid grid) { in setGrid() argument 33 mGrid = grid; in setGrid()
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D | ScrollerComponent.java | 43 …public ScrollerComponent(float speedX, float speedY, int width, int height, TiledVertexGrid grid) { in ScrollerComponent() argument 47 mVertGrid = grid; in ScrollerComponent()
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/external/deqp/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 427 …Vec4>& quadColors, const Rect& region, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst) in setPixelColors() argument 429 const int gridSize = grid.getSize(); in setPixelColors() 435 const Vec4 ldru = grid.getQuadLDRU(x, y) * 0.5f + 0.5f; // [-1, 1] -> [0, 1] in setPixelColors() 458 …oat lod, const tcu::Sampler& sampler, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst,… in computeReference() argument 460 const int gridSize = grid.getSize(); in computeReference() 467 const typename TexTypeCoordVec<TexType>::t& coord = grid.getQuadTexCoord(x, y); in computeReference() 472 setPixelColors(quadColors, dstRegion, grid, dst); in computeReference() 500 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const; 501 void renderCell (int textureNdx, float lod, const Grid& grid) const; 502 …void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, co… [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fVertexTextureTests.cpp | 331 …Vec4>& quadColors, const Rect& region, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst) in setPixelColors() argument 333 const int gridSize = grid.getSize(); in setPixelColors() 339 const Vec4 ldru = grid.getQuadLDRU(x, y) * 0.5f + 0.5f; // [-1, 1] -> [0, 1] in setPixelColors() 360 …oat lod, const tcu::Sampler& sampler, const PosTexCoordQuadGrid<TexType>& grid, tcu::Surface& dst,… in computeReference() argument 362 const int gridSize = grid.getSize(); in computeReference() 369 const typename TexTypeCoordVec<TexType>::t& coord = grid.getQuadTexCoord(x, y); in computeReference() 374 setPixelColors(quadColors, dstRegion, grid, dst); in computeReference() 402 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const; 403 void renderCell (int textureNdx, float lod, const Grid& grid) const; 404 …void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, co… [all …]
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/external/chromium-trace/trace-viewer/tracing/third_party/tvcm/third_party/rjsmin/bench/ |
D | markermanager.js | 360 var grid = this.getTilePoint_(point, zoom, new google.maps.Size(0, 0, 0, 0)); 362 var cell = this.getGridCellNoCreate_(grid.x, grid.y, zoom); 371 if (this.isGridPointVisible_(grid)) { 376 grid.x = grid.x >> 1; 377 grid.y = grid.y >> 1; 529 var grid = this.grid_[z]; 533 var gridCol = grid[x]; 535 gridCol = grid[x] = []; 557 var grid = this.grid_[z]; 562 var gridCol = grid[x];
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/external/llvm/test/tools/llvm-cov/Inputs/ |
D | test.cpp | 6 double grid[10][10] = {0}; variable 29 grid[ii][jj] = (ii+1) * (jj+1); in assign() 72 return a + 8 + grid[2][3] + len; in main()
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D | test_no_gcda.cpp.gcov | 11 -: 6:double grid[10][10] = {0}; 34 #####: 29: grid[ii][jj] = (ii+1) * (jj+1); 77 #####: 72: return a + 8 + grid[2][3] + len;
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D | test_paths.cpp.gcov | 11 -: 6:double grid[10][10] = {0}; 34 12: 29: grid[ii][jj] = (ii+1) * (jj+1); 77 3: 72: return a + 8 + grid[2][3] + len;
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D | test_objdir.cpp.gcov | 11 -: 6:double grid[10][10] = {0}; 34 8: 29: grid[ii][jj] = (ii+1) * (jj+1); 77 2: 72: return a + 8 + grid[2][3] + len;
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D | test_no_options.cpp.gcov | 11 -: 6:double grid[10][10] = {0}; 34 8: 29: grid[ii][jj] = (ii+1) * (jj+1); 77 2: 72: return a + 8 + grid[2][3] + len;
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D | test_-a.cpp.gcov | 11 -: 6:double grid[10][10] = {0}; 39 8: 29: grid[ii][jj] = (ii+1) * (jj+1); 108 2: 72: return a + 8 + grid[2][3] + len;
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D | test_-a_-b.cpp.gcov | 11 -: 6:double grid[10][10] = {0}; 45 8: 29: grid[ii][jj] = (ii+1) * (jj+1); 131 2: 72: return a + 8 + grid[2][3] + len;
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D | test_-a_-b_-c_-u.cpp.gcov | 11 -: 6:double grid[10][10] = {0}; 50 8: 29: grid[ii][jj] = (ii+1) * (jj+1); 156 2: 72: return a + 8 + grid[2][3] + len;
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D | test_-a_-b_-u.cpp.gcov | 11 -: 6:double grid[10][10] = {0}; 50 8: 29: grid[ii][jj] = (ii+1) * (jj+1); 156 2: 72: return a + 8 + grid[2][3] + len;
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/external/skia/gm/ |
D | patchgrid.cpp | 113 SkPatchGrid grid(kRows, kCols, SkPatchGrid::kColors_VertexType, NULL); in onDraw() local 140 grid.setPatch(j, i, points, colors, NULL); in onDraw() 144 grid.draw(canvas, paint); in onDraw() 145 SkISize dims = grid.getDimensions(); in onDraw() 149 grid.getPatch(x, y, cubics, NULL, NULL); in onDraw()
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/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
D | TerrainGridTileLoaderTest.java | 22 import com.jme3.terrain.geomipmap.grid.AssetTileLoader; 96 AssetTileLoader grid = new AssetTileLoader(assetManager, "testgrid", "TerrainGrid"); in simpleInitApp() local 97 this.terrain = new TerrainGrid("terrain", 65, 257, grid); in simpleInitApp()
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/external/opencv/ml/src/ |
D | mlsvm.cpp | 125 CvParamGrid grid; in get_default_grid() local 128 grid.min_val = 0.1; in get_default_grid() 129 grid.max_val = 500; in get_default_grid() 130 grid.step = 5; // total iterations = 5 in get_default_grid() 134 grid.min_val = 1e-5; in get_default_grid() 135 grid.max_val = 0.6; in get_default_grid() 136 grid.step = 15; // total iterations = 4 in get_default_grid() 140 grid.min_val = 0.01; in get_default_grid() 141 grid.max_val = 100; in get_default_grid() 142 grid.step = 7; // total iterations = 4 in get_default_grid() [all …]
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.texture.mipmap.txt | 37 Mipmapping tests render a pre-defined grid of quads. For 2D textures regular 38 4x4 grid layout is used. For cube map textures the viewport is recursively
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/grid/ |
D | FractalTileLoader.java | 5 package com.jme3.terrain.geomipmap.grid;
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D | ImageTileLoader.java | 5 package com.jme3.terrain.geomipmap.grid;
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D | AssetTileLoader.java | 5 package com.jme3.terrain.geomipmap.grid;
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/external/skia/samplecode/ |
D | SampleFatBits.cpp | 25 const SkScalar grid = 2; in apply_grid() local 26 return SkScalarRoundToScalar(x * grid) / grid; in apply_grid()
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.tessellation_geometry_interaction.txt | 54 the glGetInteger(GL_MAX_...) queries. Cases render a grid of green and yellow 72 grid of green and yellow cells, and the result image is verified.
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