Searched refs:hasPendingIO (Results 1 – 4 of 4) sorted by relevance
34 bool hasPendingIO() const { return fSurface->hasPendingIO(); } in hasPendingIO() function
117 bool GrSurface::hasPendingIO() const { in hasPendingIO() function in GrSurface
1411 surface->surfacePriv().hasPendingIO()) { in writeSurfacePixels()1483 if (texture->surfacePriv().hasPendingIO()) { in writeSurfacePixels()1675 if (surface->surfacePriv().hasPendingIO()) { in prepareSurfaceForExternalRead()
136 bool hasPendingIO() const;