Searched refs:highLife (Results 1 – 1 of 1) sorted by relevance
95 private float highLife = 7f; field in ParticleEmitter612 return highLife; in getHighLife()623 public void setHighLife(float highLife) { in setHighLife() argument624 this.highLife = highLife; in setHighLife()836 p.startlife = lowLife + FastMath.nextRandomFloat() * (highLife - lowLife); in emitParticle()1104 oc.write(highLife, "highLife", 0); in write()1141 highLife = ic.readFloat("highLife", 0); in read()