Searched refs:idDesc (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLTexture.cpp | 15 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc) in GrGLTexture() argument 16 : GrSurface(gpu, idDesc.fLifeCycle, desc) in GrGLTexture() 17 , INHERITED(gpu, idDesc.fLifeCycle, desc) { in GrGLTexture() 18 this->init(desc, idDesc); in GrGLTexture() 22 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, Derived) in GrGLTexture() argument 23 : GrSurface(gpu, idDesc.fLifeCycle, desc) in GrGLTexture() 24 , INHERITED(gpu, idDesc.fLifeCycle, desc) { in GrGLTexture() 25 this->init(desc, idDesc); in GrGLTexture() 28 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { in init() argument 29 SkASSERT(0 != idDesc.fTextureID); in init() [all …]
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D | GrGLRenderTarget.cpp | 16 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc) in GrGLRenderTarget() argument 17 : GrSurface(gpu, idDesc.fLifeCycle, desc) in GrGLRenderTarget() 18 , INHERITED(gpu, idDesc.fLifeCycle, desc) { in GrGLRenderTarget() 19 this->init(desc, idDesc); in GrGLRenderTarget() 23 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, in GrGLRenderTarget() argument 25 : GrSurface(gpu, idDesc.fLifeCycle, desc) in GrGLRenderTarget() 26 , INHERITED(gpu, idDesc.fLifeCycle, desc) { in GrGLRenderTarget() 27 this->init(desc, idDesc); in GrGLRenderTarget() 30 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { in init() argument 31 fRTFBOID = idDesc.fRTFBOID; in init() [all …]
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D | GrGLGpu.cpp | 431 GrGLTexture::IDDesc idDesc; in onWrapBackendTexture() local 434 idDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle); in onWrapBackendTexture() 435 idDesc.fLifeCycle = GrGpuResource::kWrapped_LifeCycle; in onWrapBackendTexture() 458 idDesc.fTextureID, &rtIDDesc)) { in onWrapBackendTexture() 461 texture = SkNEW_ARGS(GrGLTextureRenderTarget, (this, surfDesc, idDesc, rtIDDesc)); in onWrapBackendTexture() 463 texture = SkNEW_ARGS(GrGLTexture, (this, surfDesc, idDesc)); in onWrapBackendTexture() 473 GrGLRenderTarget::IDDesc idDesc; in onWrapBackendRenderTarget() local 474 idDesc.fRTFBOID = static_cast<GrGLuint>(wrapDesc.fRenderTargetHandle); in onWrapBackendRenderTarget() 475 idDesc.fMSColorRenderbufferID = 0; in onWrapBackendRenderTarget() 476 idDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID; in onWrapBackendRenderTarget() [all …]
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D | GrGLStencilAttachment.h | 33 const IDDesc& idDesc, in GrGLStencilAttachment() argument 37 : GrStencilAttachment(gpu, idDesc.fLifeCycle, width, height, format.fStencilBits, sampleCnt) in GrGLStencilAttachment() 39 , fRenderbufferID(idDesc.fRenderbufferID) { in GrGLStencilAttachment()
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