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Searched refs:indicesPerInstance (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/
DGrBatch.cpp51 int verticesPerInstance, int indicesPerInstance, in init() argument
68 int maxInstancesPerDraw = static_cast<int>(ibSize / (sizeof(uint16_t) * indicesPerInstance)); in init()
71 firstVertex, verticesPerInstance, indicesPerInstance, instancesToDraw, in init()
DGrVertices.h102 int indicesPerInstance, in initInstanced() argument
109 SkASSERT(indicesPerInstance); in initInstanced()
117 fIndicesPerInstance = indicesPerInstance; in initInstanced()
127 int indicesPerInstance() const { return fIndicesPerInstance; } in indicesPerInstance() function
DGrBatch.h121 const GrIndexBuffer*, int verticesPerInstance, int indicesPerInstance,
DGrAARectRenderer.cpp478 int indicesPerInstance = this->miterStroke() ? kMiterIndexCnt : kBevelIndexCnt; in generateGeometry() local
485 indexBuffer, verticesPerInstance, indicesPerInstance, in generateGeometry()
DGrOvalRenderer.cpp1573 int indicesPerInstance = this->stroke() ? kIndicesPerStrokeRRect : kIndicesPerRRect; in generateGeometry() local
1580 indicesPerInstance, instanceCount)); in generateGeometry()
1755 int indicesPerInstance = this->stroke() ? kIndicesPerStrokeRRect : kIndicesPerRRect; in generateGeometry() local
1762 kVertsPerRRect, indicesPerInstance, instanceCount)); in generateGeometry()