Searched refs:isCube (Results 1 – 10 of 10) sorted by relevance
645 const int dim = i->tex.target.getDim() + i->tex.target.isCube(); in handleTEX()818 txd->tex.target.isCube() || in handleTXD()
1042 if (i->tex.target.isCube()) in emitTEX()
747 int isCube() const { return descTable[target].cube ? 1 : 0; } in isCube() function
597 if (i->tex.target.isCube()) { in handleTEX()
1577 if (tgsi.getOpcode() == TGSI_OPCODE_TXP && !tgt.isCube() && !tgt.isArray()) { in handleTEX()1589 if (tgt.isCube()) { in handleTEX()
1393 if (i->tex.target.isCube()) { in emitTEX()
1605 if (tgt.isCube()) { in handleSAMPLE()
1072 const bool isCube = m_reference.getImageType() == TEXTURETYPE_CUBE; in operator ()() local1073 …const ConstPixelBufferAccess referenceSlice = tcu::getSubregion(isCube ? m_reference.getCubeFaceA… in operator ()()1079 …+ (isCube ? "face " + string(glu::getCubeMapFaceName(cubeFaceToGLFace(glslImageFuncZToCubeFace(sli… in operator ()()
2016 const bool isCube = target == GL_TEXTURE_CUBE_MAP; in getTestedSize() local2019 if (isCube) in getTestedSize()
1109 bool isCube = de::inRange<int>(program, PROGRAM_CUBE_FLOAT, PROGRAM_CUBE_SHADOW_BIAS); in getProgram() local1157 else if (isCube || (is2D && isArray) || is3D) in getProgram()1224 sampler = isCube ? "samplerCube" : "sampler2D"; in getProgram()