Searched refs:isDeadObjectIndex (Results 1 – 7 of 7) sorted by relevance
430 assert(!isDeadObjectIndex(ObjectIdx) && in getObjectOffset()441 assert(!isDeadObjectIndex(ObjectIdx) && in setObjectOffset()551 bool isDeadObjectIndex(int ObjectIdx) const { in isDeadObjectIndex() function
207 if (MFI->isDeadObjectIndex(i)) in calculateFrameObjectOffsets()239 if (MFI->isDeadObjectIndex(i)) in calculateFrameObjectOffsets()
320 if (MF.getFrameInfo()->isDeadObjectIndex(RI->Num)) { in FindStackOffsets()
626 if (MFI->isDeadObjectIndex(i)) in calculateFrameObjectOffsets()665 if (MFI->isDeadObjectIndex(i)) in calculateFrameObjectOffsets()
201 if (MFI->isDeadObjectIndex(FI)) in InitializeSlots()
631 if (isDeadObjectIndex(i)) in estimateStackSize()
191 if (MFI->isDeadObjectIndex(i)) in calculateFrameObjectOffsets()